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Have run and/or played in a 3e/3.5 game with no wizard? List thoughts/experiences
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<blockquote data-quote="knightofround" data-source="post: 4442289" data-attributes="member: 27884"><p>I've never had a problem running a wizardless campaign. In fact, the most pleasant high-level 3.X campaigns I had were the ones with 0 wizards. You have to do much more mental gymnastics as a DM to protect your BBEG from stuff like scry+teleport+disintigrate+teleport, refresh next day.</p><p></p><p>Combat is always faster without a wizard too. Its just the nature of having large spellbooks and massive amounts of scrolls/wands. One of my PCs had a quiver of wands for his wizard. It was a very cool concept, and don't get me wrong I love wizards, its just that out of all the classes in 3.X I'd say the mage is the least needed. The only class needed is a druid/cleric for healing unless you homebrew your world/monsters to compensate for the group not having a healer. Meat shields are sorta needed, but I've seen stealthy groups do well without a tank. Rogues/Bards aren't needed at all as long as you don't use traps/social skills. Rangers kinda suck in high magic campaigns, but they can still be a decent ghetto mage.</p></blockquote><p></p>
[QUOTE="knightofround, post: 4442289, member: 27884"] I've never had a problem running a wizardless campaign. In fact, the most pleasant high-level 3.X campaigns I had were the ones with 0 wizards. You have to do much more mental gymnastics as a DM to protect your BBEG from stuff like scry+teleport+disintigrate+teleport, refresh next day. Combat is always faster without a wizard too. Its just the nature of having large spellbooks and massive amounts of scrolls/wands. One of my PCs had a quiver of wands for his wizard. It was a very cool concept, and don't get me wrong I love wizards, its just that out of all the classes in 3.X I'd say the mage is the least needed. The only class needed is a druid/cleric for healing unless you homebrew your world/monsters to compensate for the group not having a healer. Meat shields are sorta needed, but I've seen stealthy groups do well without a tank. Rogues/Bards aren't needed at all as long as you don't use traps/social skills. Rangers kinda suck in high magic campaigns, but they can still be a decent ghetto mage. [/QUOTE]
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