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Have Scorching Ray and eldritch blast been nerfed somehow with charisma?
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<blockquote data-quote="Fanaelialae" data-source="post: 6905986" data-attributes="member: 53980"><p>If it was not the RAI, Crawford would almost certainly have said so. I believe that he said he was keeping an eye on it because he wasn't certain whether it was too powerful or not. Given that the post was made two years ago and there hasn't been any follow up to change the RAW, it seems probable that the designers decided it is not excessive.</p><p></p><p>I've played alongside warlocks (following RAW) and I can say from experience that no one at our table has found it to be excessive either. It allows the warlock to keep pace with a fighter (unless the fighter uses action surge), but that's it. Given that the warlock can't sling non-cantrip spells at the same rate as a sorcerer/wizard, it's pretty reasonable in play. Even with a 30' push (we're only around 14th level currently) it's not enough to keep the warlock from being attacked. At best it occasionally buys him some breathing room. But he can't count on always getting the full 30' push (I've seen rounds where he rolled terribly and didn't hit with a single "ray") and keeping one enemy out of reach doesn't guarantee that other enemies won't decide to go after him.</p><p></p><p>As for your complaint that it adds +20 damage and a 40' push, that's looking at it from a very narrow perspective. IF the warlock has used 2 of a possible 8 invocations to acquire both agonizing blast and repelling blast AND IF he is at least 17th level AND IF he hits will all 4 eldritch blast "rays" THEN he gets +20 damage and a 40' push. The warlock also has to have a 20 Charisma, but I'll grant that as a given by level 17+. Note that the warlock has used a significant percentage of his invocations AND is very high level AND that hitting with 4 "rays" is not going to happen every round.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 6905986, member: 53980"] If it was not the RAI, Crawford would almost certainly have said so. I believe that he said he was keeping an eye on it because he wasn't certain whether it was too powerful or not. Given that the post was made two years ago and there hasn't been any follow up to change the RAW, it seems probable that the designers decided it is not excessive. I've played alongside warlocks (following RAW) and I can say from experience that no one at our table has found it to be excessive either. It allows the warlock to keep pace with a fighter (unless the fighter uses action surge), but that's it. Given that the warlock can't sling non-cantrip spells at the same rate as a sorcerer/wizard, it's pretty reasonable in play. Even with a 30' push (we're only around 14th level currently) it's not enough to keep the warlock from being attacked. At best it occasionally buys him some breathing room. But he can't count on always getting the full 30' push (I've seen rounds where he rolled terribly and didn't hit with a single "ray") and keeping one enemy out of reach doesn't guarantee that other enemies won't decide to go after him. As for your complaint that it adds +20 damage and a 40' push, that's looking at it from a very narrow perspective. IF the warlock has used 2 of a possible 8 invocations to acquire both agonizing blast and repelling blast AND IF he is at least 17th level AND IF he hits will all 4 eldritch blast "rays" THEN he gets +20 damage and a 40' push. The warlock also has to have a 20 Charisma, but I'll grant that as a given by level 17+. Note that the warlock has used a significant percentage of his invocations AND is very high level AND that hitting with 4 "rays" is not going to happen every round. [/QUOTE]
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Have Scorching Ray and eldritch blast been nerfed somehow with charisma?
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