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General Tabletop Discussion
*Dungeons & Dragons
Have the designers lost interest in short rests?
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<blockquote data-quote="tetrasodium" data-source="post: 8127424" data-attributes="member: 93670"><p>still no list of spells but getting closer, you managed to describe a few and name a couple others...</p><p>You managed to tick off a 4th & 9th level concentration spell, a second & 4th level concentration spell, a 7th level spell, what could be a first second or third level spell, two of which are concentration,<a href="https://www.dndbeyond.com/spells?filter-class=0&filter-search=wall+of&filter-verbal=&filter-somatic=&filter-material=&filter-concentration=&filter-ritual=&filter-sub-class=" target="_blank"> a set</a> of third fourth fifth & 6th level spells... all of which have a save if they damage a monster who is unwilling to move more than 10 feet away from a 5x20 wall. While I don't think the 6th level drawmij's instant summon using a 1000gp component is your intent there is a set of third fourth fifth sixth & seventh level conjure x spells your vague list firmly plants a foot in both divine & arcane spell lists in a way that the gestalt caster you describe is well beyond the caster version of a "perfect wet dream day."</p><p></p><p></p><p> Are you incapable of making a spell list for a caster that justifies nova damage that catches up to fighter at will before factoring in overuse of energy/magic resist/immune & concentration without shining a spotlight on the fact that the idea does not really hold up as well as you seem to be implying?</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8127424, member: 93670"] still no list of spells but getting closer, you managed to describe a few and name a couple others... You managed to tick off a 4th & 9th level concentration spell, a second & 4th level concentration spell, a 7th level spell, what could be a first second or third level spell, two of which are concentration,[URL='https://www.dndbeyond.com/spells?filter-class=0&filter-search=wall+of&filter-verbal=&filter-somatic=&filter-material=&filter-concentration=&filter-ritual=&filter-sub-class='] a set[/URL] of third fourth fifth & 6th level spells... all of which have a save if they damage a monster who is unwilling to move more than 10 feet away from a 5x20 wall. While I don't think the 6th level drawmij's instant summon using a 1000gp component is your intent there is a set of third fourth fifth sixth & seventh level conjure x spells your vague list firmly plants a foot in both divine & arcane spell lists in a way that the gestalt caster you describe is well beyond the caster version of a "perfect wet dream day." Are you incapable of making a spell list for a caster that justifies nova damage that catches up to fighter at will before factoring in overuse of energy/magic resist/immune & concentration without shining a spotlight on the fact that the idea does not really hold up as well as you seem to be implying? [/QUOTE]
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Have the designers lost interest in short rests?
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