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Have the third-party d20 publishers failed?
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<blockquote data-quote="Sunderstone" data-source="post: 1729879" data-attributes="member: 23497"><p><strong>my 2 pennies</strong></p><p></p><p>Like alot of other people here, I buy ALOT of d20 stuff. Most of which I will probably never use. For example I buy anything for the Forgotten Realms, Ravenloft by arthaus, and almost everything WotC, and Necromancer.</p><p>Ive been DM'ing for over 20 years now and Ive created alot of adventures over that time. Nowadays I simply dont have that kind of time anymore to devote into creating adventures, mainly because Im kind of a details guy. When I did craft some adventures I put alot of crunch into it, be it NPCs, backstory, etc. The same goes for the campaigns I DM. I add story to it, develop NPCs further etc. I spend alot of time in preparations before each session.</p><p>Between working, my girlfriend, my friends, building high-performance computers both as a side job and hobby, and still DM'ing on a bi-weekly schedule, I just dont have that much time anymore.</p><p></p><p>Recently Ive been looking into something a little different setting wise, I looked at Arcana Unearthed from Malhavoc. It all looked good to me but not much support by way of adventures to merit a full campaign for me, so I passed.</p><p></p><p>Someone mentioned that we shouldnt have our hands held all the time and that a good DM will make do and be able to create alot of adventures with plot hooks of a new setting or sourcebook etc.</p><p>To me this is an insult. So I must not be a good DM because I dont have the time to create adventures with the given hooks? Nice.</p><p></p><p>I bought alot (WotC, Fiery Dragon, Malhavoc, Necromancer, etc) of 3rd edition adventures when they were around as well. Some I wont use and some I will alter for my campaigns. Its much easier and less time consuming to buy a module and edit it to your taste, especially for someone like me who doesnt have that much time to create one.</p><p></p><p>All I can say is thank god for Dungeon magazine and Necromancer games <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> . The new Dungeon mags are excellent and Necromancer puts out incredible material (though sadly no more smaller modules).</p></blockquote><p></p>
[QUOTE="Sunderstone, post: 1729879, member: 23497"] [b]my 2 pennies[/b] Like alot of other people here, I buy ALOT of d20 stuff. Most of which I will probably never use. For example I buy anything for the Forgotten Realms, Ravenloft by arthaus, and almost everything WotC, and Necromancer. Ive been DM'ing for over 20 years now and Ive created alot of adventures over that time. Nowadays I simply dont have that kind of time anymore to devote into creating adventures, mainly because Im kind of a details guy. When I did craft some adventures I put alot of crunch into it, be it NPCs, backstory, etc. The same goes for the campaigns I DM. I add story to it, develop NPCs further etc. I spend alot of time in preparations before each session. Between working, my girlfriend, my friends, building high-performance computers both as a side job and hobby, and still DM'ing on a bi-weekly schedule, I just dont have that much time anymore. Recently Ive been looking into something a little different setting wise, I looked at Arcana Unearthed from Malhavoc. It all looked good to me but not much support by way of adventures to merit a full campaign for me, so I passed. Someone mentioned that we shouldnt have our hands held all the time and that a good DM will make do and be able to create alot of adventures with plot hooks of a new setting or sourcebook etc. To me this is an insult. So I must not be a good DM because I dont have the time to create adventures with the given hooks? Nice. I bought alot (WotC, Fiery Dragon, Malhavoc, Necromancer, etc) of 3rd edition adventures when they were around as well. Some I wont use and some I will alter for my campaigns. Its much easier and less time consuming to buy a module and edit it to your taste, especially for someone like me who doesnt have that much time to create one. All I can say is thank god for Dungeon magazine and Necromancer games :) . The new Dungeon mags are excellent and Necromancer puts out incredible material (though sadly no more smaller modules). [/QUOTE]
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