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Have the third-party d20 publishers failed?
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<blockquote data-quote="broghammerj" data-source="post: 1730251" data-attributes="member: 1869"><p>Originally Posted by broghammerj</p><p>5. Lastly, there is the prinicple of economics. If a make product X. I want $1000 to make product X. It will cost me $5000 dollars in production including printing, paying rent, distribution, advertising, etc. I sell enough product to recoup $6000, then that made the product worthwhile. </p><p></p><p></p><p></p><p></p><p>I use those numbers in a completely arbitrary value to make an example. I wasn't expecting a specific breakdown. There seems to be a mentality of for every $1 I spend in "creative investment" in RPG product I will get $0.10 returned from an adventure and $0.25 returned off a sourcebook (again completely arbitrary values). My point is if that $0.10 return off an adventure is enough to pay the writer for their time, pay the rent of your business, and cover printing costs then the product should be a success. Not a failure because it didn't return as much as a sourcebook. I think this idea of investing capital into sourcebooks is eventually doomed to failure. This reminds me of tech stock investments of the 90s. Eventually the market will fold.</p><p></p><p>The sourcebook market is going to collapse. There is too much material out there. I think that people with a reasonable plan could break even in adventure writing, especially if you keep costs down.</p></blockquote><p></p>
[QUOTE="broghammerj, post: 1730251, member: 1869"] Originally Posted by broghammerj 5. Lastly, there is the prinicple of economics. If a make product X. I want $1000 to make product X. It will cost me $5000 dollars in production including printing, paying rent, distribution, advertising, etc. I sell enough product to recoup $6000, then that made the product worthwhile. I use those numbers in a completely arbitrary value to make an example. I wasn't expecting a specific breakdown. There seems to be a mentality of for every $1 I spend in "creative investment" in RPG product I will get $0.10 returned from an adventure and $0.25 returned off a sourcebook (again completely arbitrary values). My point is if that $0.10 return off an adventure is enough to pay the writer for their time, pay the rent of your business, and cover printing costs then the product should be a success. Not a failure because it didn't return as much as a sourcebook. I think this idea of investing capital into sourcebooks is eventually doomed to failure. This reminds me of tech stock investments of the 90s. Eventually the market will fold. The sourcebook market is going to collapse. There is too much material out there. I think that people with a reasonable plan could break even in adventure writing, especially if you keep costs down. [/QUOTE]
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