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have we had a player race of undead?
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<blockquote data-quote="tetrasodium" data-source="post: 8875487" data-attributes="member: 93670"><p>it was a lot more than just no con bonus</p><p>[spoiler="MM317"]</p><p>Undead Type: Undead are once-living creatures animated by</p><p>spiritual or supernatural forces</p><p>Features: .tin undead creature has the following features.</p><p>—12 sided hit dice.</p><p>—Base attack Bonus equal to 1/2 total hit dice (as wizard)</p><p>—-Good Will saves.</p><p>----5kill points equal to (4 + lnt modifier. minimum 1 per Hit</p><p>Die. with quadruple skill points for the. first Hit Die. If the Undead</p><p> Creature has an Intelligence score. However. many undead are.</p><p>mindless and gain no skill points or feats</p><p>Traits: An undead creature possesses the following traits (unless.</p><p>otherwise noted in a creature's entry.</p><p>—No Constitution score.</p><p></p><p>—Darkvision out to 60 feet</p><p>—Immunity to all tnind-affecting effects (charms, compulsions.</p><p>phantasms, patterns, and morale effects</p><p>immunity to poison, sleep effects, paralysis, stunning. disease,</p><p> and death effects.</p><p>—Not subject to critical Hits. nonlethal damage, ability drain, or</p><p>energy drain. immune to damage to its physical ability scores</p><p>(Strength, Dexterity, and Constitution), as well as to fatigue and</p><p>exhaustion effects. .</p><p>—Cannot heal damage on its own if it has no intelligence</p><p>score, although it can be healed. Negative energy such as an inflict</p><p>Spell can heal undead creatures. The last healing special quality</p><p>works regardless Of the creature's Intelligence score.</p><p>-—-Immunity to any effect that requires a Fortitude save (Unless</p><p>the effect also works on objects or is harmless).</p><p>—Uses its Charisma modifier For Concentration checks.</p><p>—-Not at risk Oof death from massive damage, but when reduced</p><p>0 hit points or less, it is immediately destroyed.</p><p>——Not affected lay raise dead and reincarnate spells or abilities.</p><p>resurrection and true resurrection can affect undead creatures. These</p><p>spells turn undead creatures back turn the living creatures they</p><p>were before becoming undead .</p><p>-- Proficient with its natural weapons. all simple weapons. and _</p><p>any weapons mentioned in its entry. _ _</p><p>—Proficient with whatever type of armor (light, medium, or</p><p>heavy) it is described as wearing. as well as all lighter types. Un-.</p><p>dead not indicated as wearing armor are not proficient with armor.</p><p>Undead are proficient With shields if they are proficient With any</p><p>Form of armor.</p><p>—Undead do not breathe, eat, or sleep.</p><p>[/spoiler]</p><p></p><p>For comparison with warforged here are <a href="https://www.dandwiki.com/wiki/SRD:Construct_Type" target="_blank">construct</a>, <a href="https://www.dandwiki.com/wiki/SRD:Humanoid_Type" target="_blank">humanoid</a>, & <a href="https://www.dandwiki.com/wiki/Category:Living_Construct_Subtype" target="_blank">living construct</a> types</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8875487, member: 93670"] it was a lot more than just no con bonus [spoiler="MM317"] Undead Type: Undead are once-living creatures animated by spiritual or supernatural forces Features: .tin undead creature has the following features. —12 sided hit dice. —Base attack Bonus equal to 1/2 total hit dice (as wizard) —-Good Will saves. ----5kill points equal to (4 + lnt modifier. minimum 1 per Hit Die. with quadruple skill points for the. first Hit Die. If the Undead Creature has an Intelligence score. However. many undead are. mindless and gain no skill points or feats Traits: An undead creature possesses the following traits (unless. otherwise noted in a creature's entry. —No Constitution score. —Darkvision out to 60 feet —Immunity to all tnind-affecting effects (charms, compulsions. phantasms, patterns, and morale effects immunity to poison, sleep effects, paralysis, stunning. disease, and death effects. —Not subject to critical Hits. nonlethal damage, ability drain, or energy drain. immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects. . —Cannot heal damage on its own if it has no intelligence score, although it can be healed. Negative energy such as an inflict Spell can heal undead creatures. The last healing special quality works regardless Of the creature's Intelligence score. -—-Immunity to any effect that requires a Fortitude save (Unless the effect also works on objects or is harmless). —Uses its Charisma modifier For Concentration checks. —-Not at risk Oof death from massive damage, but when reduced 0 hit points or less, it is immediately destroyed. ——Not affected lay raise dead and reincarnate spells or abilities. resurrection and true resurrection can affect undead creatures. These spells turn undead creatures back turn the living creatures they were before becoming undead . -- Proficient with its natural weapons. all simple weapons. and _ any weapons mentioned in its entry. _ _ —Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing. as well as all lighter types. Un-. dead not indicated as wearing armor are not proficient with armor. Undead are proficient With shields if they are proficient With any Form of armor. —Undead do not breathe, eat, or sleep. [/spoiler] For comparison with warforged here are [URL='https://www.dandwiki.com/wiki/SRD:Construct_Type']construct[/URL], [URL='https://www.dandwiki.com/wiki/SRD:Humanoid_Type']humanoid[/URL], & [URL='https://www.dandwiki.com/wiki/Category:Living_Construct_Subtype']living construct[/URL] types [/QUOTE]
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