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Have We Lost Our Way? Two masters on combat and alignment
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<blockquote data-quote="Ourph" data-source="post: 1618411" data-attributes="member: 20239"><p>It's sure to start falling to bits if you fail to read the rulebooks. Minute long rounds in AD&D combat are specifically explained in the rules as incorporating numerous unnamed actions. So 1/4 of your combat round is spent doing what YOU want to do, and the other 3/4 is spent preventing your enemies from doing what THEY want to do (i.e. chop you into little bite-sized pieces).</p><p></p><p>Now if you're talking about someone exiting from combat and performing other actions (for example, going into another room, barring the door and making up some mixed drinks) then you're absolutely correct that you can get a lot done in a minute. That character's actions shouldn't be adjudicated according to the normal combat round procedure. What actions s/he can take and how much time is required is left up to DM discretion. As far as my group was concerned we never had a problem adjudicating stuff like that with the application of a little common sense.</p><p></p><p>So when Black Dougal chickens out on the last three rounds of combat and goes off to make cocktails in the next room, he's got plenty of time to whip up a nice round of Pan-Galactic Gargleblasters to appease his somewhat POed adventuring companions with.</p><p></p><p>The bits still seem to be in one piece to me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Ourph, post: 1618411, member: 20239"] It's sure to start falling to bits if you fail to read the rulebooks. Minute long rounds in AD&D combat are specifically explained in the rules as incorporating numerous unnamed actions. So 1/4 of your combat round is spent doing what YOU want to do, and the other 3/4 is spent preventing your enemies from doing what THEY want to do (i.e. chop you into little bite-sized pieces). Now if you're talking about someone exiting from combat and performing other actions (for example, going into another room, barring the door and making up some mixed drinks) then you're absolutely correct that you can get a lot done in a minute. That character's actions shouldn't be adjudicated according to the normal combat round procedure. What actions s/he can take and how much time is required is left up to DM discretion. As far as my group was concerned we never had a problem adjudicating stuff like that with the application of a little common sense. So when Black Dougal chickens out on the last three rounds of combat and goes off to make cocktails in the next room, he's got plenty of time to whip up a nice round of Pan-Galactic Gargleblasters to appease his somewhat POed adventuring companions with. The bits still seem to be in one piece to me. ;) [/QUOTE]
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