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Have we lost the dungeon?
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<blockquote data-quote="Celebrim" data-source="post: 2256601" data-attributes="member: 4937"><p>No different. Only different in your mind.</p><p></p><p>Dungeon Map</p><p>-----------</p><p></p><p>../---\......./---\......./---\</p><p>/...1...\---/ 2 \---/...3...\</p><p>\......./.....\......./.....\...... /</p><p> \---/....4...\---/...5...\---/</p><p> /....\......../.....\......../.....\</p><p>/....6..\---/...7....\---/...8....\</p><p>\......./.....\......../.....\......./</p><p> \---/...9....\---/..10...\---/</p><p>./.....\....... /.....\......./.....\</p><p>/ 11...\---/..12....\---/..13..\</p><p>\......../....\........./....\......../</p><p>..\---/........\---/.........\---/</p><p></p><p>Encounter Key</p><p>-------------</p><p>1) This is a beach. The players start here. DC 15 search check to discover bones of unfortunate sailor and rusty knife.</p><p>2) Marshy area. Fort save DC 15 or contract swamp fever. Bamboo available. DC 15 craft check to manufacture simple spear, ect.</p><p>3) NE beach. Survival DC 5 to find, and climb DC 20 to harvest coconuts.</p><p>4) Jungle covered slope. 10% chance of encountering 1d6 tiny monstrous centipedes.</p><p>5) Jagged spur. DC 25 search check to discover abandoned cannibal shrine.</p><p>6) Rugged hills. Survival DC 15 to find small caves for shelter.</p><p>7) Central Mountain. DC 20 climb check required to traverse this area. Failure by more than 5 indicates 2d6 damage.</p><p>8) Jungle. There are healing herbs available here. DC 20 profession check to tell from poisonous ones.</p><p>9) Jungle covered slope. Survival DC 10 to find fresh water spring.</p><p>10) Jungle. Wild pigs are found here. DC 15 survival check to find. Will need means to hunt (snare, spear, etc.)</p><p>11) Cliffs. Dry wood can be found here - DC 15 survival check.</p><p>12) Lair of the Dragon: Hide DC 20 when passing this hex or encounter dragon.</p><p>13) SE beach. Survival DC 5 to find edible fruits. Only harvestable one time per week.</p><p></p><p>I could do the Duchess's Tea party in almost exactly the same manner, but detailing NPC's in a way to make it convincing would require more time and a more complex map.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 2256601, member: 4937"] No different. Only different in your mind. Dungeon Map ----------- ../---\......./---\......./---\ /...1...\---/ 2 \---/...3...\ \......./.....\......./.....\...... / \---/....4...\---/...5...\---/ /....\......../.....\......../.....\ /....6..\---/...7....\---/...8....\ \......./.....\......../.....\......./ \---/...9....\---/..10...\---/ ./.....\....... /.....\......./.....\ / 11...\---/..12....\---/..13..\ \......../....\........./....\......../ ..\---/........\---/.........\---/ Encounter Key ------------- 1) This is a beach. The players start here. DC 15 search check to discover bones of unfortunate sailor and rusty knife. 2) Marshy area. Fort save DC 15 or contract swamp fever. Bamboo available. DC 15 craft check to manufacture simple spear, ect. 3) NE beach. Survival DC 5 to find, and climb DC 20 to harvest coconuts. 4) Jungle covered slope. 10% chance of encountering 1d6 tiny monstrous centipedes. 5) Jagged spur. DC 25 search check to discover abandoned cannibal shrine. 6) Rugged hills. Survival DC 15 to find small caves for shelter. 7) Central Mountain. DC 20 climb check required to traverse this area. Failure by more than 5 indicates 2d6 damage. 8) Jungle. There are healing herbs available here. DC 20 profession check to tell from poisonous ones. 9) Jungle covered slope. Survival DC 10 to find fresh water spring. 10) Jungle. Wild pigs are found here. DC 15 survival check to find. Will need means to hunt (snare, spear, etc.) 11) Cliffs. Dry wood can be found here - DC 15 survival check. 12) Lair of the Dragon: Hide DC 20 when passing this hex or encounter dragon. 13) SE beach. Survival DC 5 to find edible fruits. Only harvestable one time per week. I could do the Duchess's Tea party in almost exactly the same manner, but detailing NPC's in a way to make it convincing would require more time and a more complex map. [/QUOTE]
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