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Have we misunderstood the shield and sword fighter (or warrior)?
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<blockquote data-quote="Argyle King" data-source="post: 8787613" data-attributes="member: 58416"><p>No, you don't still get the AC if it's on the ground. It's no longer in your hand -which, by definition, is a requirement of using a hand item. </p><p></p><p>In a system with more granularity, you might have it equipped just by picking it up. In 5e you wouldn't because that donning specifically does require an action. I think that's a little weird given that it works differently when picking up a dropped weapon. However, that's an area where the game specifies something that doesn't have a different option.</p><p></p><p></p><p></p><p>My understanding is that donning a shield still requires an action. </p><p></p><p>That is a bit weird with picking things up, but I can see why it would still take an action from a gameplay perspective. There's a limit to how many free interactions you get with objects on your turn. </p><p></p><p>I was familiar with using a guige before this discussion. While the shields I have do not have them, I am familiar with the concept of a sling/lanyard being attached to a rifle or a crossbow. Also, some of the other rpgs I play have more types of shields.</p><p></p><p>I can appreciate the simplicity of 5e just having a "shield," but I think there may be room for a little bit more detail. </p><p></p><p>Maybe still have 1 type of "shield," but offer 1-3 simple options for mundane shield accessories to allow for mimicking things like bucklers, heater shields (with forearm straps), and shields with hand grips.</p></blockquote><p></p>
[QUOTE="Argyle King, post: 8787613, member: 58416"] No, you don't still get the AC if it's on the ground. It's no longer in your hand -which, by definition, is a requirement of using a hand item. In a system with more granularity, you might have it equipped just by picking it up. In 5e you wouldn't because that donning specifically does require an action. I think that's a little weird given that it works differently when picking up a dropped weapon. However, that's an area where the game specifies something that doesn't have a different option. My understanding is that donning a shield still requires an action. That is a bit weird with picking things up, but I can see why it would still take an action from a gameplay perspective. There's a limit to how many free interactions you get with objects on your turn. I was familiar with using a guige before this discussion. While the shields I have do not have them, I am familiar with the concept of a sling/lanyard being attached to a rifle or a crossbow. Also, some of the other rpgs I play have more types of shields. I can appreciate the simplicity of 5e just having a "shield," but I think there may be room for a little bit more detail. Maybe still have 1 type of "shield," but offer 1-3 simple options for mundane shield accessories to allow for mimicking things like bucklers, heater shields (with forearm straps), and shields with hand grips. [/QUOTE]
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Community
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Have we misunderstood the shield and sword fighter (or warrior)?
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