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Have we potentially seen the end of the OneD&D Playtest?
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<blockquote data-quote="Benjamin Olson" data-source="post: 8893591" data-attributes="member: 6988941"><p>I think the sensible approach (and the one the design team would like) would be to adopt a slower schedule of playtests, which would both result in more helpful feedback and give them an excuse to delay the next one until people have cooled off a bit.</p><p></p><p>I think what management will actually decide to do is try to distract people from the controversy by releasing new playtest materials. Probably whatever part they think will get people excited and/or distracted, regardless of what part is actually ready. They'll get completely useless feedback, but who cares, they don't need to share it. And then when their bosses ask why the company's top brand is doing bad they can say it's partly how much people hated the most recent playtest rather than clearly being the ineptitude of management.</p><p></p><p>Understand that WotC's management are mediocre at their jobs, particularly terrible at community relations, and trying to save themselves. If making the game intangibly a little worse (through getting a bunch of unhelpful feedback) and making their designers unfairly look terrible is the cost of keeping their jobs then that's the price they will pay.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8893591, member: 6988941"] I think the sensible approach (and the one the design team would like) would be to adopt a slower schedule of playtests, which would both result in more helpful feedback and give them an excuse to delay the next one until people have cooled off a bit. I think what management will actually decide to do is try to distract people from the controversy by releasing new playtest materials. Probably whatever part they think will get people excited and/or distracted, regardless of what part is actually ready. They'll get completely useless feedback, but who cares, they don't need to share it. And then when their bosses ask why the company's top brand is doing bad they can say it's partly how much people hated the most recent playtest rather than clearly being the ineptitude of management. Understand that WotC's management are mediocre at their jobs, particularly terrible at community relations, and trying to save themselves. If making the game intangibly a little worse (through getting a bunch of unhelpful feedback) and making their designers unfairly look terrible is the cost of keeping their jobs then that's the price they will pay. [/QUOTE]
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Community
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*Dungeons & Dragons
Have we potentially seen the end of the OneD&D Playtest?
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