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General Tabletop Discussion
*Dungeons & Dragons
Have we rebalanced the Champion Yet?
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<blockquote data-quote="NotAYakk" data-source="post: 7941844" data-attributes="member: 72555"><p>I looked into that. The biggest gap champions have is 3-4. This helps least then.</p><p></p><p>Make it +1d4 on the first hit on a turn and it does a decent job.</p><p></p><p>But that adds conplexity. So I looked for another flat damage add, and got "extra attack on an action surge". This also adds an ability for a champion to burst (with action surge), and scales eith short adventuring days.</p><p></p><p>At 3 it means AS round is 3 attacks; at 5 it becomes 5, at 11 7 and at 20 9 attacks. This gives a larger percentage boost when the champion was weaker.</p><p></p><p>It also makes the level 17 2nd action surge extra tasty.</p><p></p><p>Another option would be to let the champion make a weapon attack when she uses her second wind.</p><p></p><p>The damage budget is similar, the wording simpler, and it doesn't double-scale at 17 (which while cool, was unintentional).</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 7941844, member: 72555"] I looked into that. The biggest gap champions have is 3-4. This helps least then. Make it +1d4 on the first hit on a turn and it does a decent job. But that adds conplexity. So I looked for another flat damage add, and got "extra attack on an action surge". This also adds an ability for a champion to burst (with action surge), and scales eith short adventuring days. At 3 it means AS round is 3 attacks; at 5 it becomes 5, at 11 7 and at 20 9 attacks. This gives a larger percentage boost when the champion was weaker. It also makes the level 17 2nd action surge extra tasty. Another option would be to let the champion make a weapon attack when she uses her second wind. The damage budget is similar, the wording simpler, and it doesn't double-scale at 17 (which while cool, was unintentional). [/QUOTE]
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Community
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Have we rebalanced the Champion Yet?
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