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Have we rebalanced the Champion Yet?
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<blockquote data-quote="Paul Farquhar" data-source="post: 7951529" data-attributes="member: 6906155"><p>"Alice" is a name chosen (not by me) to refer specifically to a player who <strong>does not care</strong> about combat. Note that "Alice" is just as likely to be male as female. They are role players. Note that in our D&D sessions, only about 1/3 of the time is spent in combat, 2/3 is spent in role play activities. My players tend to go out of their way to find non-combat solutions to obstacles.</p><p></p><p>How, when they can just play a battlemaster? There is nothing in the champion can do that a battlemaster cannot, other than serve as training wheels or allow combat passivity. Buffing the chamipon can only have two effects:</p><p></p><p>1) Increasing complexity, forcing a player to engage with combat when they don't want to.</p><p></p><p>2) Frustrate battlemasters, who, for all their tactical acumen, struggle to keep up with someone who does nothing but stand around hitting things with a sword.</p><p></p><p></p><p>If you want to design a new fighter subclass, that's fine, but you need to think of a flavour other than vanilla.</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 7951529, member: 6906155"] "Alice" is a name chosen (not by me) to refer specifically to a player who [B]does not care[/B] about combat. Note that "Alice" is just as likely to be male as female. They are role players. Note that in our D&D sessions, only about 1/3 of the time is spent in combat, 2/3 is spent in role play activities. My players tend to go out of their way to find non-combat solutions to obstacles. How, when they can just play a battlemaster? There is nothing in the champion can do that a battlemaster cannot, other than serve as training wheels or allow combat passivity. Buffing the chamipon can only have two effects: 1) Increasing complexity, forcing a player to engage with combat when they don't want to. 2) Frustrate battlemasters, who, for all their tactical acumen, struggle to keep up with someone who does nothing but stand around hitting things with a sword. If you want to design a new fighter subclass, that's fine, but you need to think of a flavour other than vanilla. [/QUOTE]
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Have we rebalanced the Champion Yet?
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