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Have we rebalanced the Champion Yet?
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<blockquote data-quote="NotAYakk" data-source="post: 7951730" data-attributes="member: 72555"><p>The floor on Champion damage is also zero. They could choose never to attack. That would be a dumb decision. But if we are talking floor...</p><p></p><p>The point is that we have to assume some baseline level of competence. Doing a riposte every time someone misses you is an example of a baseline level of competence in a player. It doesn't require any tactical analysis of the situation. And neither does getting a crit on a champion.</p><p></p><p>Another possible baseline is you just dump your dice as otherwise pointless damage boosts.</p><p></p><p>A tactical BM (a) could choose to save their dice for crits, (b) arrange to get more crits, (c) use the dice on things more useful than damage, (d) apply them when the fight is hard and save them when the fight is easy. All of these are tactical choices that a Champion doesn't have. I'm not advocating we balance <strong>against those</strong>, but we should be aware that those are there.</p><p></p><p>I'm saying balancing against a BM build with 0 tactical decisions on the part of the player is a reasonable thing to aim for. Being a lot weaker than that isn't good.</p><p></p><p>Heck, I'm not even balancing the champion against the BM who goes GWM and uses the accuracy dice to turn misses into hits. That requires math to work out if it is worthwhile, and I'm lazy.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 7951730, member: 72555"] The floor on Champion damage is also zero. They could choose never to attack. That would be a dumb decision. But if we are talking floor... The point is that we have to assume some baseline level of competence. Doing a riposte every time someone misses you is an example of a baseline level of competence in a player. It doesn't require any tactical analysis of the situation. And neither does getting a crit on a champion. Another possible baseline is you just dump your dice as otherwise pointless damage boosts. A tactical BM (a) could choose to save their dice for crits, (b) arrange to get more crits, (c) use the dice on things more useful than damage, (d) apply them when the fight is hard and save them when the fight is easy. All of these are tactical choices that a Champion doesn't have. I'm not advocating we balance [b]against those[/b], but we should be aware that those are there. I'm saying balancing against a BM build with 0 tactical decisions on the part of the player is a reasonable thing to aim for. Being a lot weaker than that isn't good. Heck, I'm not even balancing the champion against the BM who goes GWM and uses the accuracy dice to turn misses into hits. That requires math to work out if it is worthwhile, and I'm lazy. [/QUOTE]
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Have we rebalanced the Champion Yet?
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