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<blockquote data-quote="Buzzardo" data-source="post: 1654652" data-attributes="member: 18120"><p>I haven't been technically published yet, but a co-author and I have been working on massive adventure path type 8-module campaign for the last 3 years. We proposed it to Monkeygod enterprises, and they jumped on it. Then later cancelled as they pulled out of the adventure business to focus on accessories. We proposed it to the good folks a Troll Lord, and they jumped on it. It looks like if all goes well it should be out in November/December of 2004. It is called the Cult of Yex.</p><p></p><p>It is a full epic campaign taking a party from 1st to 20th level. It has 8 full sized modules (all can also be played as stand-alones, in addition to in series for the campaign), a drop-in regional setting, 2 city settings, and tons of new monsters, spells, magic items, etc... Module 8 (which I am writing currently) ends with a demon war in the Abyss. </p><p></p><p>I hope y'all will check it out. Here is what I learned...</p><p></p><p>1- 330,000 words is a lot bigger than you think it is.</p><p></p><p>2- Don't ask your editor who helps you do the stat blocks, unless you want to hear peals of laughter...</p><p></p><p>3- Writing D&D stuff is ten times more fun that I thought it would be... stat blocks notwithstanding.</p><p></p><p>4- Don't quit your day job.</p><p></p><p>5- You get way better the more you write. </p><p></p><p>6- No matter how good your stuff is (or at least how good you think it is) there will always be somebody that hates it.</p><p></p><p>Anyway..</p></blockquote><p></p>
[QUOTE="Buzzardo, post: 1654652, member: 18120"] I haven't been technically published yet, but a co-author and I have been working on massive adventure path type 8-module campaign for the last 3 years. We proposed it to Monkeygod enterprises, and they jumped on it. Then later cancelled as they pulled out of the adventure business to focus on accessories. We proposed it to the good folks a Troll Lord, and they jumped on it. It looks like if all goes well it should be out in November/December of 2004. It is called the Cult of Yex. It is a full epic campaign taking a party from 1st to 20th level. It has 8 full sized modules (all can also be played as stand-alones, in addition to in series for the campaign), a drop-in regional setting, 2 city settings, and tons of new monsters, spells, magic items, etc... Module 8 (which I am writing currently) ends with a demon war in the Abyss. I hope y'all will check it out. Here is what I learned... 1- 330,000 words is a lot bigger than you think it is. 2- Don't ask your editor who helps you do the stat blocks, unless you want to hear peals of laughter... 3- Writing D&D stuff is ten times more fun that I thought it would be... stat blocks notwithstanding. 4- Don't quit your day job. 5- You get way better the more you write. 6- No matter how good your stuff is (or at least how good you think it is) there will always be somebody that hates it. Anyway.. [/QUOTE]
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