Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Have you ever been a dick player?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Loonook" data-source="post: 5838706" data-attributes="member: 1861"><p>Once we ran a BoEF game and there was this special spell..</p><p></p><p>I just don't want to talk about it.</p><p></p><p>Really there's no such thing as a disruptive player character... moreso a coup d'grace target <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />.</p><p></p><p>I've played with disruptors, who place their sweaty palms on the brake of the Fun Train and GRRRRRRRRRrrrrind it to a halt. Usually they last for two or three sessions and get the option to shape up or ship out. Characters seem to disappear into the aether. </p><p></p><p>One player decided he wanted a truly Epic Destiny, trying to interrupt the Main Plot that our group had been playing towards. He had heard that there was a archmage, blah blah yadda yadda... The new Wizard decided to go forward. He kept pushing us, trying to outline tactics (mostly my gig with my background), spell use (something the Cleric and the Sorcerer prided themselves on not needing assistance with), and of course using the party Rogue as a trap-tripping meat sack.</p><p></p><p>My favorite player moment in the campaign came when the guy playing his 9th level mage beside our 9th level group who had been battling together for over a year deciding to go forward. We had plans for weakening the mage, battling him at a time when we had, you know, a chance. </p><p></p><p>We went along with the ploy waiting, battling apprentices, cultists, etc for three sessions... The DM made an "Are you Sure" check when we got to the doors of the archmage's door by a series of sheer luck and cringe-inducing "I don't want you to die" DM fudging. The newly-minted mage, thinking himself too big for his robes, had the thief open locks, dodge tricks, almost die to a symbol...</p><p></p><p>So he could get into the Big Bad's lair. Spells are traded one to one, the mage has no chance, begins to try to make demands that we do certain combat options.</p><p></p><p>Me (the fighter) and my friend (the Rogue) looked at each other, said "No, that's alright" then did a head count for "bail the arcanist".</p><p></p><p>5-1, and we got the Hell out of there.</p><p></p><p>The temper tantrum afterward? Glorious. We just don't do that sort of thing, and wanted to win the battle with our own wits, when we were ready, and we knew TPKs were going to happen. So we held our actions, free actioned our apology, and then proceeded to Kool-Aid Man our way out of that pit of misery.</p><p></p><p>Slainte,</p><p></p><p>-Loonook.</p></blockquote><p></p>
[QUOTE="Loonook, post: 5838706, member: 1861"] Once we ran a BoEF game and there was this special spell.. I just don't want to talk about it. Really there's no such thing as a disruptive player character... moreso a coup d'grace target :D. I've played with disruptors, who place their sweaty palms on the brake of the Fun Train and GRRRRRRRRRrrrrind it to a halt. Usually they last for two or three sessions and get the option to shape up or ship out. Characters seem to disappear into the aether. One player decided he wanted a truly Epic Destiny, trying to interrupt the Main Plot that our group had been playing towards. He had heard that there was a archmage, blah blah yadda yadda... The new Wizard decided to go forward. He kept pushing us, trying to outline tactics (mostly my gig with my background), spell use (something the Cleric and the Sorcerer prided themselves on not needing assistance with), and of course using the party Rogue as a trap-tripping meat sack. My favorite player moment in the campaign came when the guy playing his 9th level mage beside our 9th level group who had been battling together for over a year deciding to go forward. We had plans for weakening the mage, battling him at a time when we had, you know, a chance. We went along with the ploy waiting, battling apprentices, cultists, etc for three sessions... The DM made an "Are you Sure" check when we got to the doors of the archmage's door by a series of sheer luck and cringe-inducing "I don't want you to die" DM fudging. The newly-minted mage, thinking himself too big for his robes, had the thief open locks, dodge tricks, almost die to a symbol... So he could get into the Big Bad's lair. Spells are traded one to one, the mage has no chance, begins to try to make demands that we do certain combat options. Me (the fighter) and my friend (the Rogue) looked at each other, said "No, that's alright" then did a head count for "bail the arcanist". 5-1, and we got the Hell out of there. The temper tantrum afterward? Glorious. We just don't do that sort of thing, and wanted to win the battle with our own wits, when we were ready, and we knew TPKs were going to happen. So we held our actions, free actioned our apology, and then proceeded to Kool-Aid Man our way out of that pit of misery. Slainte, -Loonook. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Have you ever been a dick player?
Top