Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Have you ever created a workable lawful evil or neutral evil country?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kigmatzomat" data-source="post: 4007091" data-attributes="member: 9254"><p>I'll agree with slavery being a typical indicator of an evil society, if not being necessary. One of the base tenets of "evil" is considering other sentients as lesser beings, "not people" in other words. </p><p></p><p>Having said that, some societies can be neutral or basically good while having slavery if it has distinct bounds; e.g. no hereditary slavery, enforced rules against slave abuse, very limited and proscribed ways one could become a slave, such as certain types of criminals (life imprisonment=life in slavery) or military prisoners. A society <em>can</em> be good with these kinds of laws but inevitably will find itself sliding towards evil as the laws are widened or wars of conquest are fought to garner more slaves. </p><p></p><p>The only kinds of "slavery" that should be adopted by most good societies are the ones where "slave ownership" is more of an effort than a hindrence. E.g. In my Dragon Lance game, a limited form of slavery is practiced in Solamnia according to my understanding of "ward of the state" and serfdom. Essentially, after a person has so screwed up their life/finances that they become a detriment to society they become a ward of the state, which in a feudal society means the nobility. It requires a court hearing (usually the town elders, an outside Knight of Solamnia, and the local lord), only the nobility are assigned serfs, serfdom is non-hereditary, and once a serf's debts are paid off they are returned to citizen status, albeit with a minder for a year or three. The noble is responsible for all the serf's debts (which are almost always significant, at least for a peasant) as well as their upkeep and well being. the noble must keep an open record of the serf's debts, expenses, and earnings, with the town elders and at least one Knight of Solamnia reviewing them quarterly.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 4007091, member: 9254"] I'll agree with slavery being a typical indicator of an evil society, if not being necessary. One of the base tenets of "evil" is considering other sentients as lesser beings, "not people" in other words. Having said that, some societies can be neutral or basically good while having slavery if it has distinct bounds; e.g. no hereditary slavery, enforced rules against slave abuse, very limited and proscribed ways one could become a slave, such as certain types of criminals (life imprisonment=life in slavery) or military prisoners. A society [i]can[/i] be good with these kinds of laws but inevitably will find itself sliding towards evil as the laws are widened or wars of conquest are fought to garner more slaves. The only kinds of "slavery" that should be adopted by most good societies are the ones where "slave ownership" is more of an effort than a hindrence. E.g. In my Dragon Lance game, a limited form of slavery is practiced in Solamnia according to my understanding of "ward of the state" and serfdom. Essentially, after a person has so screwed up their life/finances that they become a detriment to society they become a ward of the state, which in a feudal society means the nobility. It requires a court hearing (usually the town elders, an outside Knight of Solamnia, and the local lord), only the nobility are assigned serfs, serfdom is non-hereditary, and once a serf's debts are paid off they are returned to citizen status, albeit with a minder for a year or three. The noble is responsible for all the serf's debts (which are almost always significant, at least for a peasant) as well as their upkeep and well being. the noble must keep an open record of the serf's debts, expenses, and earnings, with the town elders and at least one Knight of Solamnia reviewing them quarterly. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Have you ever created a workable lawful evil or neutral evil country?
Top