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Have you ever driven a player from a game?
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<blockquote data-quote="Piratecat" data-source="post: 5442680" data-attributes="member: 2"><p>The very first time I tried to DM, at age 14, the module was "Expedition to the Barrier Peaks." As soon as the players realized there were robots, the game quickly went south. </p><p></p><p>"You enter a hall made from shining metal."</p><p>"Wait.. metal?"</p><p>"Yes. The doorways have shining, blinking lights next to them."</p><p>"We leave." The other players nod in agreement.</p><p>"What? You just got there. You can't leave!"</p><p>"We leave."</p><p>But.. but.. I couldn't let them do that! "You can't leave. The door closes."</p><p>"We wait until it opens, then we leave."</p><p>"It doesn't open." </p><p>"We wait until it opens, then we leave."</p><p>"You look down, and hey! There's a weird gizmo on the ground."</p><p>"We don't touch it."</p><p>"It's a laser pistol!" This was the coolest thing I could conceive of. Why didn't they feel the same way?</p><p>They look at one another and frown. "We <em>definitely </em> don't touch it."</p><p>I'm panicking. My first session as a DM isn't going the way I thought it would. Maybe a fight? "A robot comes down the corridor towards you!" </p><p>"We ignore it."</p><p>Sigh. I gave up. "Okay. The door opens."</p><p>"We run out." Pause. Awkward paper shuffling. Another pause.</p><p>"Hey, anyone want to go to the beach?" </p><p>"Yeah," say the other two players. </p><p>"Are you sure? I could run..."</p><p>"Beach," my friend says firmly.</p><p>And so we did.</p><p></p><p>I didn't DM for another few years after that, and I just realized that I never DMed for them again. </p><p></p><p>I got better. But it was a pretty poor starting track record.</p></blockquote><p></p>
[QUOTE="Piratecat, post: 5442680, member: 2"] The very first time I tried to DM, at age 14, the module was "Expedition to the Barrier Peaks." As soon as the players realized there were robots, the game quickly went south. "You enter a hall made from shining metal." "Wait.. metal?" "Yes. The doorways have shining, blinking lights next to them." "We leave." The other players nod in agreement. "What? You just got there. You can't leave!" "We leave." But.. but.. I couldn't let them do that! "You can't leave. The door closes." "We wait until it opens, then we leave." "It doesn't open." "We wait until it opens, then we leave." "You look down, and hey! There's a weird gizmo on the ground." "We don't touch it." "It's a laser pistol!" This was the coolest thing I could conceive of. Why didn't they feel the same way? They look at one another and frown. "We [i]definitely [/i] don't touch it." I'm panicking. My first session as a DM isn't going the way I thought it would. Maybe a fight? "A robot comes down the corridor towards you!" "We ignore it." Sigh. I gave up. "Okay. The door opens." "We run out." Pause. Awkward paper shuffling. Another pause. "Hey, anyone want to go to the beach?" "Yeah," say the other two players. "Are you sure? I could run..." "Beach," my friend says firmly. And so we did. I didn't DM for another few years after that, and I just realized that I never DMed for them again. I got better. But it was a pretty poor starting track record. [/QUOTE]
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