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Have you ever driven a player from a game?
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<blockquote data-quote="Crazy Jerome" data-source="post: 5442697" data-attributes="member: 54877"><p>For your future DMing sake, I'm glad that your second group wasn't the group that handled my first use of the Deck of Many Things. As soon as they realized what they had, they went through these elaborate preparations to lock it up--magical locks, in a adamantine box, traps, and then the whole thing put into a bag of holding, which was then sealed in a water-tight box with its own set of protections. I thought they were a little paranoid about me having some NPCs stealing it, since I had let them find it in the first place, but I played along.</p><p> </p><p>Then the next thing they did was drop all obvious adventure hooks, and commission a ship--a heavily armed and sturdy ship. They then consulted a sage to determine the deepest spot in the ocean. And then they hired a very experienced crew, and sailed out to said spot, where upon they cast the chest overboard. Then they sailed back to port, and before anyone could leave, had the wizard they had prehired cast some kind of mass forget magic on everyone in the ship (including them), for the duration of the voyage.</p><p> </p><p>The whole thing cost a lot more than the other treasure they found in the haul, but I was really impressed with their sense of responsibility and dedication to their convictions ... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p>Edit: Also, my attempt at Expedition to Barrier Peaks went better, but not by much. We lasted an hour, but I had a year or so under my DM belt before I tried it. This probably explains your (and mine) aversion to firearms in D&D. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5442697, member: 54877"] For your future DMing sake, I'm glad that your second group wasn't the group that handled my first use of the Deck of Many Things. As soon as they realized what they had, they went through these elaborate preparations to lock it up--magical locks, in a adamantine box, traps, and then the whole thing put into a bag of holding, which was then sealed in a water-tight box with its own set of protections. I thought they were a little paranoid about me having some NPCs stealing it, since I had let them find it in the first place, but I played along. Then the next thing they did was drop all obvious adventure hooks, and commission a ship--a heavily armed and sturdy ship. They then consulted a sage to determine the deepest spot in the ocean. And then they hired a very experienced crew, and sailed out to said spot, where upon they cast the chest overboard. Then they sailed back to port, and before anyone could leave, had the wizard they had prehired cast some kind of mass forget magic on everyone in the ship (including them), for the duration of the voyage. The whole thing cost a lot more than the other treasure they found in the haul, but I was really impressed with their sense of responsibility and dedication to their convictions ... :) Edit: Also, my attempt at Expedition to Barrier Peaks went better, but not by much. We lasted an hour, but I had a year or so under my DM belt before I tried it. This probably explains your (and mine) aversion to firearms in D&D. :D [/QUOTE]
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