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Have you ever driven a player from a game?
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<blockquote data-quote="Dykstrav" data-source="post: 5443001" data-attributes="member: 40522"><p>I would say that I haven't "driven off" a player, on the basis that the way it's phrased seems like it would be done indirectly, in a passive-aggressive sort of way. That's not my style... While I generally don't let things get under my skin, I've got a pretty low tolerance for BS and I'm pretty direct when something needs to be addressed.</p><p></p><p>As a DM, if I have a problem with a player, I speak to them about it outside the game. I try to treat it as an information-gathering thing rather than as a chastisement (at least at first). I directly let them know what I'm concerned about and where the boundaries of acceptable behavior are. If the behavior continues, I tell them that they're out. I don't try to "fix it in game" and I don't engage in the passive-aggressive junior high games. I'm just honest with people. It's worked pretty well for close to twenty years.</p><p></p><p>That being said, there are several specific things that I've instantly dismissed a player for in the past, including:</p><p></p><p>• Someone that showed up to the game and immediately asked for money to cover "cab fare." He had apparently offered his mother $20 to allow him to play D&D that day, but had no job or other means to come up with $20--so he thought it'd be perfectly acceptable to ask strangers he met on the internet for money the first time he met them. This guy was twenty-six at the time, for what that's worth.</p><p></p><p>• The guy who had his girlfriend tag along to the game, but didn't allow her to play. This guy wouldn't "allow" her to sit in a chair when one was offered and told her to sit on the floor, and he apparently didn't "allow" her to speak to strangers. She snuggled up to his leg in a way that left no doubt as to how regularly this occurred. The host actually let them stay for almost thirty minutes before we confronted this dude and told him that his lady could sit in a chair like a person and speak for herself or they could leave.</p><p></p><p>• The homeless guy that showed up and promptly told the group that he played D&D so he could hang out inside the game store for a few hours (where there was AC and a water fountain). There was some sort of homeless pecking order, and apparently, he was avoiding some of the other homeless people at the public library.</p><p></p><p>• A new player that asked a female player if she's ever had an abortion-- literally right after being introduced. "Hi, I'm Ted and I'm playing an elf ranger. Jane? Hi! So, um, have you ever had an abortion? You look sort of like this girl I knew in high school that had an abortion."</p><p></p><p><strong>Warning: Kinda gross...</strong></p><p><span style="color: Black">• The player that vomited in the host's kitchen sink, then casually wiped his face off with his already-stained shirt and insisted that we carry on with the game. The fact that he was wearing a cup of his own vomit and left a sink half-full of vomit didn't seem to phase him in the least.</span></p><p></p><p>I wish I were kidding. Sometimes, I wonder about these "normal" groups that I hear so much about.</p></blockquote><p></p>
[QUOTE="Dykstrav, post: 5443001, member: 40522"] I would say that I haven't "driven off" a player, on the basis that the way it's phrased seems like it would be done indirectly, in a passive-aggressive sort of way. That's not my style... While I generally don't let things get under my skin, I've got a pretty low tolerance for BS and I'm pretty direct when something needs to be addressed. As a DM, if I have a problem with a player, I speak to them about it outside the game. I try to treat it as an information-gathering thing rather than as a chastisement (at least at first). I directly let them know what I'm concerned about and where the boundaries of acceptable behavior are. If the behavior continues, I tell them that they're out. I don't try to "fix it in game" and I don't engage in the passive-aggressive junior high games. I'm just honest with people. It's worked pretty well for close to twenty years. That being said, there are several specific things that I've instantly dismissed a player for in the past, including: • Someone that showed up to the game and immediately asked for money to cover "cab fare." He had apparently offered his mother $20 to allow him to play D&D that day, but had no job or other means to come up with $20--so he thought it'd be perfectly acceptable to ask strangers he met on the internet for money the first time he met them. This guy was twenty-six at the time, for what that's worth. • The guy who had his girlfriend tag along to the game, but didn't allow her to play. This guy wouldn't "allow" her to sit in a chair when one was offered and told her to sit on the floor, and he apparently didn't "allow" her to speak to strangers. She snuggled up to his leg in a way that left no doubt as to how regularly this occurred. The host actually let them stay for almost thirty minutes before we confronted this dude and told him that his lady could sit in a chair like a person and speak for herself or they could leave. • The homeless guy that showed up and promptly told the group that he played D&D so he could hang out inside the game store for a few hours (where there was AC and a water fountain). There was some sort of homeless pecking order, and apparently, he was avoiding some of the other homeless people at the public library. • A new player that asked a female player if she's ever had an abortion-- literally right after being introduced. "Hi, I'm Ted and I'm playing an elf ranger. Jane? Hi! So, um, have you ever had an abortion? You look sort of like this girl I knew in high school that had an abortion." [B]Warning: Kinda gross...[/B] [COLOR=Black]• The player that vomited in the host's kitchen sink, then casually wiped his face off with his already-stained shirt and insisted that we carry on with the game. The fact that he was wearing a cup of his own vomit and left a sink half-full of vomit didn't seem to phase him in the least.[/COLOR] I wish I were kidding. Sometimes, I wonder about these "normal" groups that I hear so much about. [/QUOTE]
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