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Have you ever driven a player from a game?
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<blockquote data-quote="CuRoi" data-source="post: 5443425" data-attributes="member: 98032"><p>At least three players come to mind over say 15 years or so (there may be others I'm forgetting).</p><p> </p><p>The first was a player in a campaign during college. It was a Dragonlance campaign where one of the characters was going through the trials at the Tower of High Sorcery to become a full fledged mage (well, become a card carrying one at least. You could pursue magic in Krynn without taking the test, but the collections agency always came looking for you...) At any rate, the player was failing the test miserably. As the DM I was a bit befuddled and wasn't sure if it was my test being that difficult or just the player misunderstanding things. </p><p> </p><p>Well, it just so happens that the mage brought along the Minotaur cleric to his test, simply to accompany him and bear witness. The cleric, I suppose being wiser than the mage, figured out the test and pretty well helped the mage complete it. I went ahead and allowed the mage to be accepted into the Order, to which the Minotaur cleric cried foul. He felt I wasn't being hard enough on the mage and he stopped coming to games after that.</p><p> </p><p>...</p><p> </p><p>Years later, I had a new player and his son join my fairly well-established campaign. I should have booted the dad when he said "I want to play Chaotic Evil", (actually he was incapable of playing Chaotic Evil. He instead played what I call Chaotic Neutral and insisted he was being evil and that evil was a subjective term. My response was it ain't subjective in my campaign where someone can talk to their god and tell whether you are evil or not, but I digress.) One session, his son fell under the wiles of a Succubus demon.</p><p> </p><p>We had two younger players so I was very careful not to keep things "T" for teen and gave the whole scenario more of a humorous bent than anything. At this point the other younger player started calling out the seduced player for falling for the succubus' charms. I should have stopped it sooner, but honestly their exchange was pretty hilarious and the whole table was laughing.</p><p> </p><p>Well, the parent of the player with the seduced character hauls off and cusses at the other younger player. I was a bit taken back and told them all to knock it off and I apologized for not putting a stop to things sooner. I also mentiond that I expected the adults to be adults. The father son team finished out that session and left. I emailed the father afterward to discuss things and got back this really long old testament meets Cuthulu email where the first letter of every word was capitalized and it spoke about men and women and religious themes and was completely and utterly bizarre. </p><p> </p><p>I'm just glad I survived that one.</p><p> </p><p>...</p><p> </p><p>The final player that I "ran off" just got up during a session, started getting their things together with great fury, stomped over to the door, walked out and slammed it shut leaving the pictues and such on the wall rattling. All this without a word. They had been coming for perhaps 6 months or so and we were all pretty well stunned - which after a few minutes turned into some serious laughter. I never got any answer as to what was wrong (they had tried speaking to an NPC using a poor charisma and made some mediocre rolls which granted little information. This was just prior to their departure). However, I made it clear through another player that they probably shouldn't come back if they weren't having any fun.</p></blockquote><p></p>
[QUOTE="CuRoi, post: 5443425, member: 98032"] At least three players come to mind over say 15 years or so (there may be others I'm forgetting). The first was a player in a campaign during college. It was a Dragonlance campaign where one of the characters was going through the trials at the Tower of High Sorcery to become a full fledged mage (well, become a card carrying one at least. You could pursue magic in Krynn without taking the test, but the collections agency always came looking for you...) At any rate, the player was failing the test miserably. As the DM I was a bit befuddled and wasn't sure if it was my test being that difficult or just the player misunderstanding things. Well, it just so happens that the mage brought along the Minotaur cleric to his test, simply to accompany him and bear witness. The cleric, I suppose being wiser than the mage, figured out the test and pretty well helped the mage complete it. I went ahead and allowed the mage to be accepted into the Order, to which the Minotaur cleric cried foul. He felt I wasn't being hard enough on the mage and he stopped coming to games after that. ... Years later, I had a new player and his son join my fairly well-established campaign. I should have booted the dad when he said "I want to play Chaotic Evil", (actually he was incapable of playing Chaotic Evil. He instead played what I call Chaotic Neutral and insisted he was being evil and that evil was a subjective term. My response was it ain't subjective in my campaign where someone can talk to their god and tell whether you are evil or not, but I digress.) One session, his son fell under the wiles of a Succubus demon. We had two younger players so I was very careful not to keep things "T" for teen and gave the whole scenario more of a humorous bent than anything. At this point the other younger player started calling out the seduced player for falling for the succubus' charms. I should have stopped it sooner, but honestly their exchange was pretty hilarious and the whole table was laughing. Well, the parent of the player with the seduced character hauls off and cusses at the other younger player. I was a bit taken back and told them all to knock it off and I apologized for not putting a stop to things sooner. I also mentiond that I expected the adults to be adults. The father son team finished out that session and left. I emailed the father afterward to discuss things and got back this really long old testament meets Cuthulu email where the first letter of every word was capitalized and it spoke about men and women and religious themes and was completely and utterly bizarre. I'm just glad I survived that one. ... The final player that I "ran off" just got up during a session, started getting their things together with great fury, stomped over to the door, walked out and slammed it shut leaving the pictues and such on the wall rattling. All this without a word. They had been coming for perhaps 6 months or so and we were all pretty well stunned - which after a few minutes turned into some serious laughter. I never got any answer as to what was wrong (they had tried speaking to an NPC using a poor charisma and made some mediocre rolls which granted little information. This was just prior to their departure). However, I made it clear through another player that they probably shouldn't come back if they weren't having any fun. [/QUOTE]
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