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Have you ever killed a player by mistake?
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<blockquote data-quote="Aristotle" data-source="post: 1398524" data-attributes="member: 5885"><p>Anyone who has run games long enough has done this once or twice. Some don't even realize they've done it...</p><p></p><p>I killed off an entire party in a WoD game one night. A couple of weeks later the player of one of the characters came to me and reminded me of an ability of his character (I can't remember if it was a merit or a gift or what) that would have technically allowed him to survive the wounds. Since we had already began a game using new characters we just continued to use the new ones, but later I ran a game that took place in the same "universe" as my other campaigns but many years after the original. I allowed that player to play a revamped version of the character who had died.</p><p></p><p>More recently I ran "Forge of Fury" for my group, and one of the players fell from a rope bridge early in the game. I gave another character a chance to "catch" the falling character, but the rolls to do so failed. The character fell and died. A half hour later one of the other players was writing down some loot on his character sheet when he looked up at me and said "I have a scroll of feather fall". He could have saved the other character, but he never looked at his equipment. So I guess that one isn't my fault... but I felt bad that such a cool character had died in such an insignificant accident.</p></blockquote><p></p>
[QUOTE="Aristotle, post: 1398524, member: 5885"] Anyone who has run games long enough has done this once or twice. Some don't even realize they've done it... I killed off an entire party in a WoD game one night. A couple of weeks later the player of one of the characters came to me and reminded me of an ability of his character (I can't remember if it was a merit or a gift or what) that would have technically allowed him to survive the wounds. Since we had already began a game using new characters we just continued to use the new ones, but later I ran a game that took place in the same "universe" as my other campaigns but many years after the original. I allowed that player to play a revamped version of the character who had died. More recently I ran "Forge of Fury" for my group, and one of the players fell from a rope bridge early in the game. I gave another character a chance to "catch" the falling character, but the rolls to do so failed. The character fell and died. A half hour later one of the other players was writing down some loot on his character sheet when he looked up at me and said "I have a scroll of feather fall". He could have saved the other character, but he never looked at his equipment. So I guess that one isn't my fault... but I felt bad that such a cool character had died in such an insignificant accident. [/QUOTE]
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