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Have you ever made your characters face Anti-PC's?
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<blockquote data-quote="Oberyn" data-source="post: 2556546" data-attributes="member: 29982"><p>Through a series of mistakes/new rules. My PC's have ended up having extreemly high power with extreemly low hitpoints. They have sucessfully blown through encounters with CRs well above them, then they nearly were sloughtered by something with high defensive powers because they had 1/4 of its hit points.</p><p></p><p>The only thing i can think to do is make a group of Anti-PC's. By this i mean create people totally designed to counteract their power. Pretty much i was thinking of them having alot of standstill fights with these people. They are on a dragon slaying kick, so there is a good chance they would be serving a dragon.</p><p></p><p>Let me explain my PC's abilitys. One is a drunken master/monk. He does a truly high amount of damage thanks to magic items he got from dragons hoards, otherwise there isnt anything amazing about him. One of them is a barbarian fighter who last game critted three times in a row and we stopped counting the damage after 450 cause the enemy was already -150, she is about to get a new magic weapon. The last is No good in combat... except for the fact that she makes those other two enlarged, hasted, flying, invisible... shes a pure buffer mage.</p><p></p><p>They are about to get a new player whos character would outgrapple an adult green dragon on a 1 with a -15 penalty.</p><p></p><p></p><p>So i was thinking a defensive group to counteract them and make stalemates.</p><p></p><p>Have you ever gone the anti-pc route? If so how did it turn out?</p><p></p><p>I do not just want to sack this game seeing as it has gotten a new player very into the game.</p><p></p><p>It seems a bit too marvel to me in some ways but i cant think of any other ways.</p></blockquote><p></p>
[QUOTE="Oberyn, post: 2556546, member: 29982"] Through a series of mistakes/new rules. My PC's have ended up having extreemly high power with extreemly low hitpoints. They have sucessfully blown through encounters with CRs well above them, then they nearly were sloughtered by something with high defensive powers because they had 1/4 of its hit points. The only thing i can think to do is make a group of Anti-PC's. By this i mean create people totally designed to counteract their power. Pretty much i was thinking of them having alot of standstill fights with these people. They are on a dragon slaying kick, so there is a good chance they would be serving a dragon. Let me explain my PC's abilitys. One is a drunken master/monk. He does a truly high amount of damage thanks to magic items he got from dragons hoards, otherwise there isnt anything amazing about him. One of them is a barbarian fighter who last game critted three times in a row and we stopped counting the damage after 450 cause the enemy was already -150, she is about to get a new magic weapon. The last is No good in combat... except for the fact that she makes those other two enlarged, hasted, flying, invisible... shes a pure buffer mage. They are about to get a new player whos character would outgrapple an adult green dragon on a 1 with a -15 penalty. So i was thinking a defensive group to counteract them and make stalemates. Have you ever gone the anti-pc route? If so how did it turn out? I do not just want to sack this game seeing as it has gotten a new player very into the game. It seems a bit too marvel to me in some ways but i cant think of any other ways. [/QUOTE]
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Have you ever made your characters face Anti-PC's?
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