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Have you ever played a pacifist character?
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<blockquote data-quote="MoonSong" data-source="post: 6876371" data-attributes="member: 6689464"><p>The best way I've found to play a pacifist is... not being a pacifist. This is some insane moonlogic -pun intended- but keep reading. The problem with playing a pacifist is that you are disruptive; you go out of the way to avoid combat, and that doesn't sit so well with others who see you as slacking. Most of the time they are right, because if your character still has combat potential and you are purposely avoiding to help, then you are not helping and not pulling your weight. In fact you are purposely hindering the party. Thus disruptive. </p><p></p><p>Now, the secret to this is to purposely build -yes build, I know it is a bad word, but the secret to this is actual mechanics, just roleplaying your 11th level fighter with percentile strength won't do you any favors and only harms the party- for as much combat uselessness as possible -and get as much out of combat utility as you can out of it-. Go for low bab/high Thac0, look for strength penalties, be squishy, be so bad at combat that your punches heal the rare times they actually connect. Then and only then you can be a pacifist, by not acting pacifist. Go for combat, join your comrades, you won't help much, actually not all beyond acting as a distraction and sometimes a liability, but you will be seen as actually trying and risking your neck like the others, and who knows, sometimes that frying pan could help some. The key to this is that you have to be extremely bad at combat, and in that way your maximum contribution will be so low that it won't do a difference and the others might start to tell you not to bother, then you will be a true pacifist. Of course you need to offset this by being super useful out of combat to compensate. If this is not possible play a bard with a mastercraft instrument (3e and 3.5), a lazylord or an actual pacifist cleric -with all consequences that entails, yes that includes staying stunned for most of the fight-(4e), go for lassos and nets or a custom priest (2e), or play a heart noble (5e), your party mates will love you, and your DM hate you, but you won't be disruptive*.</p><p></p><p>*Actual non-disruptiveness, party love and DM hate, not warrantied. Be prepared to make lots of puppy eyes, bribe your friends or even seduce/blackmail the DM. Moonsong and affiliates are not liable for loss of friends, games, money, jobs, reputations, limbs, pets trading cards or dice. Nor for other legal and monetary consequences.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6876371, member: 6689464"] The best way I've found to play a pacifist is... not being a pacifist. This is some insane moonlogic -pun intended- but keep reading. The problem with playing a pacifist is that you are disruptive; you go out of the way to avoid combat, and that doesn't sit so well with others who see you as slacking. Most of the time they are right, because if your character still has combat potential and you are purposely avoiding to help, then you are not helping and not pulling your weight. In fact you are purposely hindering the party. Thus disruptive. Now, the secret to this is to purposely build -yes build, I know it is a bad word, but the secret to this is actual mechanics, just roleplaying your 11th level fighter with percentile strength won't do you any favors and only harms the party- for as much combat uselessness as possible -and get as much out of combat utility as you can out of it-. Go for low bab/high Thac0, look for strength penalties, be squishy, be so bad at combat that your punches heal the rare times they actually connect. Then and only then you can be a pacifist, by not acting pacifist. Go for combat, join your comrades, you won't help much, actually not all beyond acting as a distraction and sometimes a liability, but you will be seen as actually trying and risking your neck like the others, and who knows, sometimes that frying pan could help some. The key to this is that you have to be extremely bad at combat, and in that way your maximum contribution will be so low that it won't do a difference and the others might start to tell you not to bother, then you will be a true pacifist. Of course you need to offset this by being super useful out of combat to compensate. If this is not possible play a bard with a mastercraft instrument (3e and 3.5), a lazylord or an actual pacifist cleric -with all consequences that entails, yes that includes staying stunned for most of the fight-(4e), go for lassos and nets or a custom priest (2e), or play a heart noble (5e), your party mates will love you, and your DM hate you, but you won't be disruptive*. *Actual non-disruptiveness, party love and DM hate, not warrantied. Be prepared to make lots of puppy eyes, bribe your friends or even seduce/blackmail the DM. Moonsong and affiliates are not liable for loss of friends, games, money, jobs, reputations, limbs, pets trading cards or dice. Nor for other legal and monetary consequences. [/QUOTE]
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Have you ever played a pacifist character?
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