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Have you ever run 4e using just Essentials?
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<blockquote data-quote="Jacob Lewis" data-source="post: 8721930" data-attributes="member: 6667921"><p>That's not a bad idea. If nothing else, it saves me some extra work before I find out if players are interested in that option. Thanks!</p><p></p><p>I have several sources for that, including my physical books. For anyone else, you can find it for free (and legal) in the official Errata updates for DMG and DMG2. </p><p></p><p>I've heard a lot of "no's" on this, but I have yet to hear any substantial reasons why not. In my mind, I don't see that an extra daily power or three is going to skew anything. Least of all if the only other classes in the party are also Essentials. </p><p></p><p>I'd really like to hear a case against the idea that explains why its actually a bad idea (i.e. how it negatively affects the game itself, or the enjoyment of it). Despite what other people have told me (in the most insulting and unhelpful ways possible... not here, of course), I can and do read into these details about the game quite extensively, and give it more than adequate consideration. It is, in fact, when I fail to find any downsides or flaws in my ideas that I look to outside perspectives to make sure I am not missing something.</p><p></p><p>So, if you or anyone else please, help me find the flaw in this. Or help me find a solution to make it work. At the very least, be open to explore the idea and not just shut it down because <reasons unknown but widely accepted by the anonymous majority>.</p></blockquote><p></p>
[QUOTE="Jacob Lewis, post: 8721930, member: 6667921"] That's not a bad idea. If nothing else, it saves me some extra work before I find out if players are interested in that option. Thanks! I have several sources for that, including my physical books. For anyone else, you can find it for free (and legal) in the official Errata updates for DMG and DMG2. I've heard a lot of "no's" on this, but I have yet to hear any substantial reasons why not. In my mind, I don't see that an extra daily power or three is going to skew anything. Least of all if the only other classes in the party are also Essentials. I'd really like to hear a case against the idea that explains why its actually a bad idea (i.e. how it negatively affects the game itself, or the enjoyment of it). Despite what other people have told me (in the most insulting and unhelpful ways possible... not here, of course), I can and do read into these details about the game quite extensively, and give it more than adequate consideration. It is, in fact, when I fail to find any downsides or flaws in my ideas that I look to outside perspectives to make sure I am not missing something. So, if you or anyone else please, help me find the flaw in this. Or help me find a solution to make it work. At the very least, be open to explore the idea and not just shut it down because <reasons unknown but widely accepted by the anonymous majority>. [/QUOTE]
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Have you ever run 4e using just Essentials?
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