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Have you ever run 4e using just Essentials?
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<blockquote data-quote="Jacob Lewis" data-source="post: 9114672" data-attributes="member: 6667921"><p>So when I say Essentials is a simpler version of 4e, I mean it in terms of being more streamlined and easier to manage for players. As a standalone, you don't need to decide between half-a-dozen or more powers to choose at every level. Plus, Essentials give you more than just powers to choose from at every level. So there's that.</p><p></p><p>When I use the term "OSR", I am talking about having old-school aesthetics, like limited class/race selections, straightforward class designs, and mostly linear progressions. It's simply going back to basics, which I believe is what a lot of the OSR movement is about. Simpler times, simpler games. And again, as a standalone.</p><p></p><p>As far as the other complaints about 'betrayal' and whatnot, I know. I was there. But that was more than a decade ago when I was actively playing and enjoying 4e for what it was, only to have Essentials forced upon us when nobody was asking for it. I get that. But continually drawing that line in the sand after more than a decade has passed doesn't help anybody. So rather than complaining now for something that transpired ages ago, how about we appreciate the fact that we have this extra material that provides us with more alternatives and a lot of pretty good ideas that we can use today? Maybe some less gatekeeping and elitism would give new people a better impression that there is a game with a community who welcomes different ideas and philosophies, instead of a cult-like tendency to ensure people conform to the "one-true way". The last thing 4e needs is continued division among its own over what little we have to enjoy.</p><p></p><p>I mean, if we want to be mad about something, how about the fact that we STILL don't have a fair and open license that allows anyone to continue supporting this edition with digital tools and accessible content without having to jump through a million hoops?</p></blockquote><p></p>
[QUOTE="Jacob Lewis, post: 9114672, member: 6667921"] So when I say Essentials is a simpler version of 4e, I mean it in terms of being more streamlined and easier to manage for players. As a standalone, you don't need to decide between half-a-dozen or more powers to choose at every level. Plus, Essentials give you more than just powers to choose from at every level. So there's that. When I use the term "OSR", I am talking about having old-school aesthetics, like limited class/race selections, straightforward class designs, and mostly linear progressions. It's simply going back to basics, which I believe is what a lot of the OSR movement is about. Simpler times, simpler games. And again, as a standalone. As far as the other complaints about 'betrayal' and whatnot, I know. I was there. But that was more than a decade ago when I was actively playing and enjoying 4e for what it was, only to have Essentials forced upon us when nobody was asking for it. I get that. But continually drawing that line in the sand after more than a decade has passed doesn't help anybody. So rather than complaining now for something that transpired ages ago, how about we appreciate the fact that we have this extra material that provides us with more alternatives and a lot of pretty good ideas that we can use today? Maybe some less gatekeeping and elitism would give new people a better impression that there is a game with a community who welcomes different ideas and philosophies, instead of a cult-like tendency to ensure people conform to the "one-true way". The last thing 4e needs is continued division among its own over what little we have to enjoy. I mean, if we want to be mad about something, how about the fact that we STILL don't have a fair and open license that allows anyone to continue supporting this edition with digital tools and accessible content without having to jump through a million hoops? [/QUOTE]
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