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Have you ever used the 10-foot pole?
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<blockquote data-quote="Plane Sailing" data-source="post: 1722341" data-attributes="member: 114"><p>pre-1e it was a constant friend in every adventuring party. The first thing that was done when you came across something suspicious that wasn't moving was "prod it with the 10ft pole".</p><p></p><p>I have never seen it used in 3e and sadly I think it is due to the skills system as much as anything. In the old days players would describe what the PC wanted to do and the DM had to adjudicate the success or failure ("Can I see a tripwire under the slab? What about a pressure point? I put the lantern on my 10ft pole and lift it up towards the roof" DM: "your light reflects off the spider waiting to jump on the first person into the room" PC "I lunge the lantern at it on the pole" etc.) Nowadays it is often reduced to mechanically "roll a spot check". "roll a seach check". "You're not a rogue so you can't find that kind of trap".</p><p></p><p>I like 3e tremendously (it brought be back to D&D after all) but the skill mechanics have reduced the interactive puzzle solving aspect of D&D in my own experience. And led to the demise of the 10ft pole.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 1722341, member: 114"] pre-1e it was a constant friend in every adventuring party. The first thing that was done when you came across something suspicious that wasn't moving was "prod it with the 10ft pole". I have never seen it used in 3e and sadly I think it is due to the skills system as much as anything. In the old days players would describe what the PC wanted to do and the DM had to adjudicate the success or failure ("Can I see a tripwire under the slab? What about a pressure point? I put the lantern on my 10ft pole and lift it up towards the roof" DM: "your light reflects off the spider waiting to jump on the first person into the room" PC "I lunge the lantern at it on the pole" etc.) Nowadays it is often reduced to mechanically "roll a spot check". "roll a seach check". "You're not a rogue so you can't find that kind of trap". I like 3e tremendously (it brought be back to D&D after all) but the skill mechanics have reduced the interactive puzzle solving aspect of D&D in my own experience. And led to the demise of the 10ft pole. Cheers [/QUOTE]
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Have you ever used the 10-foot pole?
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