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Have you experienced very high-level (18+) play in 5e? Tell me about it!
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<blockquote data-quote="The Crimson Binome" data-source="post: 6982968" data-attributes="member: 6775031"><p>I must have missed the part where it says that. The only thing it says in the DM basic rules is that you should build encounters that your players will enjoy, with guidelines for evaluating how difficult an encounter might be (relative to party level), and a warning to be careful when using monsters that are a higher level than the party.</p><p></p><p>What constitutes fun for the players is a matter left for the DM to determine. If you think they'll enjoy a tactically complex situation, and it's important that their chance to prevail remain within some narrow window of probabilities, then that's on you (and you should remember the magic items when you go to design the encounters). If your players prefer an organic world, where that level 10 giant is still level 10 regardless of whether the party is level 2 or level 20 (and regardless of what magic items they have), then that is also an option. The book doesn't actually say that you <em>should</em> play one way or the other. </p><p></p><p>What it <em>does</em> say is that the DM plays the NPCs, describes what the PCs observe within the world, and adjudicates uncertainty in task resolution.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6982968, member: 6775031"] I must have missed the part where it says that. The only thing it says in the DM basic rules is that you should build encounters that your players will enjoy, with guidelines for evaluating how difficult an encounter might be (relative to party level), and a warning to be careful when using monsters that are a higher level than the party. What constitutes fun for the players is a matter left for the DM to determine. If you think they'll enjoy a tactically complex situation, and it's important that their chance to prevail remain within some narrow window of probabilities, then that's on you (and you should remember the magic items when you go to design the encounters). If your players prefer an organic world, where that level 10 giant is still level 10 regardless of whether the party is level 2 or level 20 (and regardless of what magic items they have), then that is also an option. The book doesn't actually say that you [I]should[/I] play one way or the other. What it [I]does[/I] say is that the DM plays the NPCs, describes what the PCs observe within the world, and adjudicates uncertainty in task resolution. [/QUOTE]
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Have you experienced very high-level (18+) play in 5e? Tell me about it!
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