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Have you had any fun intros to a campaign.
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<blockquote data-quote="Desdichado" data-source="post: 5151945" data-attributes="member: 2205"><p>My best start: You know how in a show like <em>The X-files</em> or <em>Superntural</em> that some poor schmuck of an NPC is killed by the monster of the week in the opening sequence before the titles run? </p><p></p><p>I did that once. Handed out some pregens and let the players play them for about... 45 minutes, maybe? before they got nastily killed. When their actual players encountered the NPC who had killed them... the look on their faces was priceless.</p><p></p><p>Best two that I've not done, but have heard about: #1) Players start in a tavern. Kobolds or goblins or someone has been tunneling underneath the tavern, though, and while the PC's are there, the entire tavern collapses into the tunnels, bringing the tavern to the dungeon, so to speak.</p><p></p><p>#2) Players start in a tavern. An old man comes looking for adventurers to help him out. He picks his group and heads off to adventure. The PCs were the ones who were passed up, not the ones who were picked! However, they later get a hint that the other group is heading into a trap, so they've got a chance to redeem their smarting pride by proving themselves more heroic than the "heroes" who got picked first.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 5151945, member: 2205"] My best start: You know how in a show like [I]The X-files[/I] or [I]Superntural[/I] that some poor schmuck of an NPC is killed by the monster of the week in the opening sequence before the titles run? I did that once. Handed out some pregens and let the players play them for about... 45 minutes, maybe? before they got nastily killed. When their actual players encountered the NPC who had killed them... the look on their faces was priceless. Best two that I've not done, but have heard about: #1) Players start in a tavern. Kobolds or goblins or someone has been tunneling underneath the tavern, though, and while the PC's are there, the entire tavern collapses into the tunnels, bringing the tavern to the dungeon, so to speak. #2) Players start in a tavern. An old man comes looking for adventurers to help him out. He picks his group and heads off to adventure. The PCs were the ones who were passed up, not the ones who were picked! However, they later get a hint that the other group is heading into a trap, so they've got a chance to redeem their smarting pride by proving themselves more heroic than the "heroes" who got picked first. [/QUOTE]
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