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Have you played a Gnome?
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<blockquote data-quote="Benben" data-source="post: 25673" data-attributes="member: 110"><p><strong>And as a counter...</strong></p><p></p><p>Poor gnomes.</p><p></p><p>In my home brew campaign I got tired of gnomes being so ignored.</p><p></p><p>I stripped them of their Dragonlance taint, and turned them more towards their linguistic roots. Gnome in ancient Greek means 'thought'. </p><p></p><p>I made them the progenitors of the current faith for my world's dominant culture. That religion is a mixture of modern Wicca and medieval Christianity. Since Wiccan ritual has a tie to the Kabala and Christianity is an offshoot of Judaism it made sense to give my Gnomes a European Jewish flavour.</p><p></p><p>I also gave them an intelligence derived divine spell casting class to show that they *carved* the shape of the heavens through their belief and intellect. The humans and elves in turn added to it, but the base form was created by the gnomes.</p><p></p><p>I know it's dangerous to play with cultures and stereotypes like this in games. I've seen many posters who are angry with some of the stereotypes seen in worlds like FR and Kalamar. I'm very careful to avoid stereotypes, and when I do use them they're always used to accentuate the positive.</p><p></p><p>Except for that one Fiddler on the Roof adventure I had my players go through... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /></p></blockquote><p></p>
[QUOTE="Benben, post: 25673, member: 110"] [b]And as a counter...[/b] Poor gnomes. In my home brew campaign I got tired of gnomes being so ignored. I stripped them of their Dragonlance taint, and turned them more towards their linguistic roots. Gnome in ancient Greek means 'thought'. I made them the progenitors of the current faith for my world's dominant culture. That religion is a mixture of modern Wicca and medieval Christianity. Since Wiccan ritual has a tie to the Kabala and Christianity is an offshoot of Judaism it made sense to give my Gnomes a European Jewish flavour. I also gave them an intelligence derived divine spell casting class to show that they *carved* the shape of the heavens through their belief and intellect. The humans and elves in turn added to it, but the base form was created by the gnomes. I know it's dangerous to play with cultures and stereotypes like this in games. I've seen many posters who are angry with some of the stereotypes seen in worlds like FR and Kalamar. I'm very careful to avoid stereotypes, and when I do use them they're always used to accentuate the positive. Except for that one Fiddler on the Roof adventure I had my players go through... :rolleyes: [/QUOTE]
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