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Have you played BRP Call of Cthulhu?
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<blockquote data-quote="Wombat" data-source="post: 1550534" data-attributes="member: 8447"><p>I play CoC a couple times when the game first came out; my group was already into RuneQuest, so it wasn't much of a switch, mechanics-wise, but a <em>huge</em> shift mentally. At first they were not sure they liked it, then they kinda got into it, and finally they asked me to stop running it because it was creeping them out.</p><p></p><p>Subsequently I have played in two games run by other people. The problem with these games was absolutely classic -- the GMs had bought a campaign module from Chaosium, were determined to run it "as is", didn't put limits on the types of characters that were going to be involved (no guidance, thus the teams didn't mesh or have a reason to stay together), and stumbled through the books, getting upset when the characters veered off into areas not directly covered by the written material. In the second case we met Nyarlathotep in the second session (!), who warned us off investigating any further -- the GM was hopping mad when all the players took the Herald's advice! These campaign packs have to be read through carefully by GMs ahead of time, advice given as to types of skills needed, the party should have a purpose and a core motivation, and the GM should still be prepared to wing it, as with any other sort of game -- these rules are simply common sense, but as the old New England expression goes, "Common sense ain't that common." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Overall I find the BRP system pretty easy to grasp and simple to employ. OTOH, I don't feel that CoC really captures the feeling of Lovecraft very well -- characters get involved in long-running campaigns, find out about the Great Old Ones and come back for more, even after learning the implications of such actions, etc. It's a fun game in its own way, but it never feels "Lovecraftian". </p><p></p><p>I have not played the D20 version, but I would have even less faith in the conversion, for personal reasons.</p></blockquote><p></p>
[QUOTE="Wombat, post: 1550534, member: 8447"] I play CoC a couple times when the game first came out; my group was already into RuneQuest, so it wasn't much of a switch, mechanics-wise, but a [I]huge[/I] shift mentally. At first they were not sure they liked it, then they kinda got into it, and finally they asked me to stop running it because it was creeping them out. Subsequently I have played in two games run by other people. The problem with these games was absolutely classic -- the GMs had bought a campaign module from Chaosium, were determined to run it "as is", didn't put limits on the types of characters that were going to be involved (no guidance, thus the teams didn't mesh or have a reason to stay together), and stumbled through the books, getting upset when the characters veered off into areas not directly covered by the written material. In the second case we met Nyarlathotep in the second session (!), who warned us off investigating any further -- the GM was hopping mad when all the players took the Herald's advice! These campaign packs have to be read through carefully by GMs ahead of time, advice given as to types of skills needed, the party should have a purpose and a core motivation, and the GM should still be prepared to wing it, as with any other sort of game -- these rules are simply common sense, but as the old New England expression goes, "Common sense ain't that common." ;) Overall I find the BRP system pretty easy to grasp and simple to employ. OTOH, I don't feel that CoC really captures the feeling of Lovecraft very well -- characters get involved in long-running campaigns, find out about the Great Old Ones and come back for more, even after learning the implications of such actions, etc. It's a fun game in its own way, but it never feels "Lovecraftian". I have not played the D20 version, but I would have even less faith in the conversion, for personal reasons. [/QUOTE]
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Have you played BRP Call of Cthulhu?
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