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Have You played In An Official D&D Adventurer's League Event?
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<blockquote data-quote="thzero" data-source="post: 7705571" data-attributes="member: 86754"><p>Yes, that is the same and has been the same over the years of organized play. As other people said, often it is a good way to meet gamers you may not have gotten to meet - that sometimes leads to private games, or long running campaigns, etc. spawning off from there.</p><p></p><p>I've met some players that have caused problems, but not that they've made the experience utterly miserable. Its a social game, you don't know who you will run into, so you kinda gotta be willing to roll with the punches with other players. DM/GMs on the other hand, yes that can definitely put a downspin on 4/5 hours of time.</p><p></p><p></p><p></p><p>Let's see... is it ideal not to have that? Sure, but if a particular gamer(s) don't have a venue for that, is it really less than ideal? As I mentioned before, sometimes people click and side games break out or groups form. However, one person's "ideal" game doesn't have to equate to another... because some folks may like the way organized play works, doesn't mean it is any less ideal except perhaps for you.</p><p></p><p>Personally, I only got involved in AL in the last couple years. My one-off experiences have been 50-50, as I've said above. I've been running Storm King's Thunder in-store since the end of August and my players are pretty great. We've had an awesome time.</p></blockquote><p>AL, if anywhere, should use the rules-as-written.[/QUOTE]</p><p></p><p>Coming from the Pathfinder side of org. play... sometimes rules-as-written aren't all they are cracked up to be. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>[/QUOTE]</p>
[QUOTE="thzero, post: 7705571, member: 86754"] Yes, that is the same and has been the same over the years of organized play. As other people said, often it is a good way to meet gamers you may not have gotten to meet - that sometimes leads to private games, or long running campaigns, etc. spawning off from there. I've met some players that have caused problems, but not that they've made the experience utterly miserable. Its a social game, you don't know who you will run into, so you kinda gotta be willing to roll with the punches with other players. DM/GMs on the other hand, yes that can definitely put a downspin on 4/5 hours of time. Let's see... is it ideal not to have that? Sure, but if a particular gamer(s) don't have a venue for that, is it really less than ideal? As I mentioned before, sometimes people click and side games break out or groups form. However, one person's "ideal" game doesn't have to equate to another... because some folks may like the way organized play works, doesn't mean it is any less ideal except perhaps for you. Personally, I only got involved in AL in the last couple years. My one-off experiences have been 50-50, as I've said above. I've been running Storm King's Thunder in-store since the end of August and my players are pretty great. We've had an awesome time. [/QUOTE]AL, if anywhere, should use the rules-as-written.[/QUOTE] Coming from the Pathfinder side of org. play... sometimes rules-as-written aren't all they are cracked up to be. :) [/QUOTE]
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