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<blockquote data-quote="bottomlessblue" data-source="post: 7705632" data-attributes="member: 6871226"><p>What's contradictory about this to me is that there were certs printed and given out for this most recent campaign, Storm King's Thunder. There's certs for some magic items and not for others, which is not helpful. For example, there's a cert for the tressym familiar, which raised questions at my table if more than one character could acquire a tressym familiar. And there's some sections of the book which say, for example, "Roll on Magic Item Table B in the DMG", which is fine, but my (I suppose now former) Local Coordinator seemed to think that this was not AL-legal.</p><p></p><p>As for the magic weapon thing, yes, I will say that's one of the scenarios where I asked my players if they were okay with us breaking AL rules and they agreed to it. This was our compromise after 12 weeks of whining about not being able to buy magic items. I don't like to enforce rules I don't agree with in the first place when it's making my players have less fun. But yes, perhaps I wasn't clear in my first post. That issue wasn't necessarily that there wasn't a cert, but that you couldn't buy magic items in general (and I assumed that rule existed in part due to the lack of certs).</p></blockquote><p></p>
[QUOTE="bottomlessblue, post: 7705632, member: 6871226"] What's contradictory about this to me is that there were certs printed and given out for this most recent campaign, Storm King's Thunder. There's certs for some magic items and not for others, which is not helpful. For example, there's a cert for the tressym familiar, which raised questions at my table if more than one character could acquire a tressym familiar. And there's some sections of the book which say, for example, "Roll on Magic Item Table B in the DMG", which is fine, but my (I suppose now former) Local Coordinator seemed to think that this was not AL-legal. As for the magic weapon thing, yes, I will say that's one of the scenarios where I asked my players if they were okay with us breaking AL rules and they agreed to it. This was our compromise after 12 weeks of whining about not being able to buy magic items. I don't like to enforce rules I don't agree with in the first place when it's making my players have less fun. But yes, perhaps I wasn't clear in my first post. That issue wasn't necessarily that there wasn't a cert, but that you couldn't buy magic items in general (and I assumed that rule existed in part due to the lack of certs). [/QUOTE]
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