Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Have you played or run Paizo's Adventure Paths?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Steel_Wind" data-source="post: 3769340" data-attributes="member: 20741"><p>I ran <em>Age of Worms </em> until the end of <em>Spire of Long Shadows</em>. I created a fairly lengthy lead in adventure module to <em>Spire of Long Shadows</em>, using parts of the Spell Weaver lab and puzzle detailed in Shackled City so that the party could gain enough XP to survive<em> SPOLS</em>. So it was about 8 modules in total that I ran to form my AOW campaign</p><p></p><p>At the end of <em>SPOLS</em>, I ended the campaign for reasons detailed elsewhere in my recent rant against the <em>video gamey </em> nature of RAW 3.5.</p><p></p><p>I would agree that <em>SPOLS</em> required "9:05 resting" to complete it - and a lot of it - which my players dutifully used to their best advantage by casting <em>Rope Trick </em> about a dozen times during the adventure. More or less until I was sick of it.</p><p></p><p>Combined with some raising of the dead within the party and the death of the Spell Weaver lich at the end of <em>SPOLS</em>, I thought it best to end it there. They just wiped out a 17th level Spell Weaver lich for god's sake. Is there <em>really </em> a lot more to do after that?</p><p></p><p>I was facing 18 months or so to finish off the campaign in what was quickly deteriorating into a tabletop wargame. Which is not to say that the <em>AoW </em> is defective; simply that high level play in D&D 3.5 can easily devolve into that sort of game without determined effort by the DM to avoid it - and my determination to avoid it was commensurate with my enthusiasm for high level play - which is to say, not much determination at all by the end of <em>SPOLS.</em></p><p></p><p>For all that, there were some memorable adventures in the campaign. I loved <em>Whispering Cairn</em> and the <em>Champion's Belt</em>. <em>HoHR</em> ended up being far more of a meat grinder than it appeared to be and two PCs fell to the Invisible Stalker encounter (far more deadly than it appears to be). It was a lot of fun up to the end of <em>Champion's Belt</em>. It's at that point that the <span style="color: SandyBrown"><strong>Superheroes without Capes </strong> </span> nature of RAW 3.5 took over and my enthusiasm waned considerably.</p><p></p><p>I will come back to an AP again in the future, but I think given that I run on average only about once ever 3 weeks, a full campaign to 20th level is out of the question for me in the future. A 1st to 12th level campaign, otoh, would be just fine.</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 3769340, member: 20741"] I ran [I]Age of Worms [/I] until the end of [I]Spire of Long Shadows[/I]. I created a fairly lengthy lead in adventure module to [I]Spire of Long Shadows[/I], using parts of the Spell Weaver lab and puzzle detailed in Shackled City so that the party could gain enough XP to survive[I] SPOLS[/I]. So it was about 8 modules in total that I ran to form my AOW campaign At the end of [I]SPOLS[/I], I ended the campaign for reasons detailed elsewhere in my recent rant against the [I]video gamey [/I] nature of RAW 3.5. I would agree that [I]SPOLS[/I] required "9:05 resting" to complete it - and a lot of it - which my players dutifully used to their best advantage by casting [I]Rope Trick [/I] about a dozen times during the adventure. More or less until I was sick of it. Combined with some raising of the dead within the party and the death of the Spell Weaver lich at the end of [I]SPOLS[/I], I thought it best to end it there. They just wiped out a 17th level Spell Weaver lich for god's sake. Is there [I]really [/I] a lot more to do after that? I was facing 18 months or so to finish off the campaign in what was quickly deteriorating into a tabletop wargame. Which is not to say that the [I]AoW [/I] is defective; simply that high level play in D&D 3.5 can easily devolve into that sort of game without determined effort by the DM to avoid it - and my determination to avoid it was commensurate with my enthusiasm for high level play - which is to say, not much determination at all by the end of [I]SPOLS.[/I] For all that, there were some memorable adventures in the campaign. I loved [I]Whispering Cairn[/I] and the [I]Champion's Belt[/I]. [I]HoHR[/I] ended up being far more of a meat grinder than it appeared to be and two PCs fell to the Invisible Stalker encounter (far more deadly than it appears to be). It was a lot of fun up to the end of [I]Champion's Belt[/I]. It's at that point that the [COLOR=SandyBrown][B]Superheroes without Capes [/B] [/COLOR] nature of RAW 3.5 took over and my enthusiasm waned considerably. I will come back to an AP again in the future, but I think given that I run on average only about once ever 3 weeks, a full campaign to 20th level is out of the question for me in the future. A 1st to 12th level campaign, otoh, would be just fine. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Have you played or run Paizo's Adventure Paths?
Top