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Have You Pre-Ordered The 2024 MM?
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<blockquote data-quote="dave2008" data-source="post: 9560212" data-attributes="member: 83242"><p>I think [USER=6906155]@Paul Farquhar[/USER] might have it correct, from the rules glossary:</p><p></p><h3><em>Flying</em></h3><p><em>A variety of effects allow a creature to fly. While flying, you fall if you have the <a href="https://www.dndbeyond.com/sources/dnd/phb-2024/rules-glossary#IncapacitatedCondition" target="_blank">Incapacitated</a> or <a href="https://www.dndbeyond.com/sources/dnd/phb-2024/rules-glossary#ProneCondition" target="_blank">Prone</a> condition or your Fly Speed is reduced to 0. You can stay aloft in those circumstances <strong><span style="color: rgb(184, 49, 47)">if you can hover</span></strong></em><span style="color: rgb(184, 49, 47)"><em>.</em></span><em> See also “<a href="https://www.dndbeyond.com/sources/dnd/phb-2024/rules-glossary#FallingHazard" target="_blank">Falling</a>” and “<a href="https://www.dndbeyond.com/sources/dnd/phb-2024/rules-glossary#FlySpeed" target="_blank">Fly Speed</a>.”</em></p><p></p><p>So you can fall if your speed is 0, otherwise know as not moving on your turn.</p><h3><em>Falling [Hazard]</em></h3><p><em>A creature that falls takes 1d6 Bludgeoning damage at the end of the fall for every 10 feet it fell, to a maximum of 20d6. When the creature lands, it has the <a href="https://www.dndbeyond.com/sources/dnd/phb-2024/rules-glossary#ProneCondition" target="_blank">Prone</a> condition unless it avoids taking any damage from the fall.</em></p><p><em></em></p><p><em>A creature that falls into water or another liquid can use its <a href="https://www.dndbeyond.com/sources/dnd/phb-2024/rules-glossary#Reaction" target="_blank">Reaction</a> to make a DC 15 Strength (<a href="https://www.dndbeyond.com/sources/dnd/free-rules/playing-the-game#Skills" target="_blank">Athletics</a>) or Dexterity (<a href="https://www.dndbeyond.com/sources/dnd/free-rules/playing-the-game#Skills" target="_blank">Acrobatics</a>) check to hit the surface head or feet first. On a successful check, any damage resulting from the fall is halved.</em></p><p></p><p>[HR][/HR]</p><h3>Fly Speed</h3><p>A Fly Speed can be used to travel through the air. While you have a Fly Speed, you can stay aloft until you land, fall, or die. <em>See also</em> “<a href="https://www.dndbeyond.com/sources/dnd/phb-2024/rules-glossary#Flying" target="_blank">Flying</a>” and “<a href="https://www.dndbeyond.com/sources/dnd/phb-2024/rules-glossary#Speed" target="_blank">Speed</a>.”</p></blockquote><p></p>
[QUOTE="dave2008, post: 9560212, member: 83242"] I think [USER=6906155]@Paul Farquhar[/USER] might have it correct, from the rules glossary: [HEADING=2][I]Flying[/I][/HEADING] [I]A variety of effects allow a creature to fly. While flying, you fall if you have the [URL='https://www.dndbeyond.com/sources/dnd/phb-2024/rules-glossary#IncapacitatedCondition']Incapacitated[/URL] or [URL='https://www.dndbeyond.com/sources/dnd/phb-2024/rules-glossary#ProneCondition']Prone[/URL] condition or your Fly Speed is reduced to 0. You can stay aloft in those circumstances [B][COLOR=rgb(184, 49, 47)]if you can hover[/COLOR][/B][/I][COLOR=rgb(184, 49, 47)][I].[/I][/COLOR][I] See also “[URL='https://www.dndbeyond.com/sources/dnd/phb-2024/rules-glossary#FallingHazard']Falling[/URL]” and “[URL='https://www.dndbeyond.com/sources/dnd/phb-2024/rules-glossary#FlySpeed']Fly Speed[/URL].”[/I] So you can fall if your speed is 0, otherwise know as not moving on your turn. [HEADING=2][I]Falling [Hazard][/I][/HEADING] [I]A creature that falls takes 1d6 Bludgeoning damage at the end of the fall for every 10 feet it fell, to a maximum of 20d6. When the creature lands, it has the [URL='https://www.dndbeyond.com/sources/dnd/phb-2024/rules-glossary#ProneCondition']Prone[/URL] condition unless it avoids taking any damage from the fall. A creature that falls into water or another liquid can use its [URL='https://www.dndbeyond.com/sources/dnd/phb-2024/rules-glossary#Reaction']Reaction[/URL] to make a DC 15 Strength ([URL='https://www.dndbeyond.com/sources/dnd/free-rules/playing-the-game#Skills']Athletics[/URL]) or Dexterity ([URL='https://www.dndbeyond.com/sources/dnd/free-rules/playing-the-game#Skills']Acrobatics[/URL]) check to hit the surface head or feet first. On a successful check, any damage resulting from the fall is halved.[/I] [HR][/HR] [HEADING=2]Fly Speed[/HEADING] A Fly Speed can be used to travel through the air. While you have a Fly Speed, you can stay aloft until you land, fall, or die. [I]See also[/I] “[URL='https://www.dndbeyond.com/sources/dnd/phb-2024/rules-glossary#Flying']Flying[/URL]” and “[URL='https://www.dndbeyond.com/sources/dnd/phb-2024/rules-glossary#Speed']Speed[/URL].” [/QUOTE]
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