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Have you run and/or played in a 3e/3.5 game with no rogue?
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<blockquote data-quote="Ourph" data-source="post: 4442087" data-attributes="member: 20239"><p>I don't think I ever had a party completely without a Rogue-like character (either multiclass or one of the other Rogue-ish classes) but I do know that I've never, not once had a Rogue character actually detect a trap in any of the 3.x games I've run. Traps are usually so easily absorbed that most party's just didn't worry about them and the ones that were deadly enough to worry about were too difficult to detect for any Rogue character who hadn't specifically specialized in trapfinding. Most people who played Rogues played them for the sneak-attack and either multiclassed or headed for a PrC eventually.</p></blockquote><p></p>
[QUOTE="Ourph, post: 4442087, member: 20239"] I don't think I ever had a party completely without a Rogue-like character (either multiclass or one of the other Rogue-ish classes) but I do know that I've never, not once had a Rogue character actually detect a trap in any of the 3.x games I've run. Traps are usually so easily absorbed that most party's just didn't worry about them and the ones that were deadly enough to worry about were too difficult to detect for any Rogue character who hadn't specifically specialized in trapfinding. Most people who played Rogues played them for the sneak-attack and either multiclassed or headed for a PrC eventually. [/QUOTE]
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Have you run and/or played in a 3e/3.5 game with no rogue?
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