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General Tabletop Discussion
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Have you used Artifacts in your games?
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<blockquote data-quote="D.Reaver" data-source="post: 1758150" data-attributes="member: 22281"><p>I have a few times. </p><p></p><p>The first time was when a group was formed to take a girl and what she carried to a far away outpost. Along the way they were attacked by a raiding party of goblins. The girl ran around scared almost as comic relief, as soon as she saw a goblin in one direction she would run the other way. All the time carrying an object wrapped in leather. When she ran into the woods the Battle Guard of Tempus followed, he found her surrounded by 10 goblins and 1 hobgoblin. He fought his way to her side as soon as she could reach him she pulled the helmet out of its protective bag and put it on his head. For those of you have have read the book(s), it was the helmet from The Death Dealer. This turned him into a killing machine and he wasted all the goblins that were left even chasing them down as they ran away. Afterwards they found out it was an Artifact that made whoever wore it nearly invincible in combat but would fight freind or fow alike (he had to make a saving throw if the situation came up). All of the characters started to learn an acting skill to feign death. It was the only way to guarentee you would nto get attacked, but it didn't always work. Only a female virgin could touch it. And now it was bonded to the Battle Guard. They spent the rest of the campaign running aroundt trying not to let her put it on the only priest in the party. Every time they got into a fight she would want to put it on him. Every time he put it on I rolled on a random chart what lasting affect it would have on him. A few were good, mostly bad though. </p><p></p><p>It was a fun game, the players had a great time and sometimes talk about it still.</p></blockquote><p></p>
[QUOTE="D.Reaver, post: 1758150, member: 22281"] I have a few times. The first time was when a group was formed to take a girl and what she carried to a far away outpost. Along the way they were attacked by a raiding party of goblins. The girl ran around scared almost as comic relief, as soon as she saw a goblin in one direction she would run the other way. All the time carrying an object wrapped in leather. When she ran into the woods the Battle Guard of Tempus followed, he found her surrounded by 10 goblins and 1 hobgoblin. He fought his way to her side as soon as she could reach him she pulled the helmet out of its protective bag and put it on his head. For those of you have have read the book(s), it was the helmet from The Death Dealer. This turned him into a killing machine and he wasted all the goblins that were left even chasing them down as they ran away. Afterwards they found out it was an Artifact that made whoever wore it nearly invincible in combat but would fight freind or fow alike (he had to make a saving throw if the situation came up). All of the characters started to learn an acting skill to feign death. It was the only way to guarentee you would nto get attacked, but it didn't always work. Only a female virgin could touch it. And now it was bonded to the Battle Guard. They spent the rest of the campaign running aroundt trying not to let her put it on the only priest in the party. Every time they got into a fight she would want to put it on him. Every time he put it on I rolled on a random chart what lasting affect it would have on him. A few were good, mostly bad though. It was a fun game, the players had a great time and sometimes talk about it still. [/QUOTE]
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Have you used Artifacts in your games?
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