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Having a hard time with including Dragonborn in your Campaign setting?
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<blockquote data-quote="Mighty Veil" data-source="post: 3965269" data-attributes="member: 30559"><p>I find with my current homebrew that enough 4e fluff can fit easily.</p><p></p><p>* I had the Immortals defeat the gods. 4e has the gods defeating the primordials.</p><p>* I have 4 types of elves: Arcane, Sylvan, Light and Dark (last 2 not yet PC races as they'd be +3 ECL type races). I have the northern area being invaded by Faeries from another realm, and elves were once from this realm. 4e's 3 type of elves and Feywild are an easy enough fit. I would just change the fluff a bit - Arcane elves and Light elves are eldarin, Eldarin lords are faeries, drow are Dark elves.</p><p>* I already had a history were dwarves were enslaved by giants.</p><p>* It's already a PoL setting, except the south nations. They're barely post PoL. The north is falling more and more into a PoL setting.</p><p>* I don't have tieflings. I have aasimars. My aasimars use the archtypes of the "high men" meets Istari (Gandalf). They came from a far away land leading men to defeat the giants. Wouldn't be hard to say tieflings are also from this far away land, or, like the Sith. They've always been here working behind the scene. I already have a homebrew race that fits this. I could just use the crunch of the tiefling for them instead, or replace them.</p><p>* I have two mercenary monster races, one being half-orcs. Could use dragonborn instead or just add them in. A player bought Dragon Magic, so I was thinking for to include that anyways.</p><p>* I don't use gnomes. Originally I was going too but they'd be different than 3e gnomes. Again, the change to gnomes is fine by me. I don't advertise druid or bard either, though they are available. </p><p></p><p>Dragonborn are the new monster mercenary race, replacing half-orc. Maybe they exist in your homebrew but were from a far land. Their empire destroyed, they've migrated over to your game area's nations. Maybe an evil someone made a deal with dragons to create a soldier race. The war lost, these dragonborns now have to find work. Work as mercenaries and adventurers (this is my background story for half-orcs in my game).</p></blockquote><p></p>
[QUOTE="Mighty Veil, post: 3965269, member: 30559"] I find with my current homebrew that enough 4e fluff can fit easily. * I had the Immortals defeat the gods. 4e has the gods defeating the primordials. * I have 4 types of elves: Arcane, Sylvan, Light and Dark (last 2 not yet PC races as they'd be +3 ECL type races). I have the northern area being invaded by Faeries from another realm, and elves were once from this realm. 4e's 3 type of elves and Feywild are an easy enough fit. I would just change the fluff a bit - Arcane elves and Light elves are eldarin, Eldarin lords are faeries, drow are Dark elves. * I already had a history were dwarves were enslaved by giants. * It's already a PoL setting, except the south nations. They're barely post PoL. The north is falling more and more into a PoL setting. * I don't have tieflings. I have aasimars. My aasimars use the archtypes of the "high men" meets Istari (Gandalf). They came from a far away land leading men to defeat the giants. Wouldn't be hard to say tieflings are also from this far away land, or, like the Sith. They've always been here working behind the scene. I already have a homebrew race that fits this. I could just use the crunch of the tiefling for them instead, or replace them. * I have two mercenary monster races, one being half-orcs. Could use dragonborn instead or just add them in. A player bought Dragon Magic, so I was thinking for to include that anyways. * I don't use gnomes. Originally I was going too but they'd be different than 3e gnomes. Again, the change to gnomes is fine by me. I don't advertise druid or bard either, though they are available. Dragonborn are the new monster mercenary race, replacing half-orc. Maybe they exist in your homebrew but were from a far land. Their empire destroyed, they've migrated over to your game area's nations. Maybe an evil someone made a deal with dragons to create a soldier race. The war lost, these dragonborns now have to find work. Work as mercenaries and adventurers (this is my background story for half-orcs in my game). [/QUOTE]
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Having a hard time with including Dragonborn in your Campaign setting?
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