Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Having another wizard in the group...does it suck?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Warunsun" data-source="post: 6565999" data-attributes="member: 6688054"><p>As a DM with a full group (meaning over four players) I would most definitely tell my group if I was adding more players. However, I know my players and I wouldn't add someone to the mix that I felt would cause an issue. We have recruited from outside of our known players too before. Usually this goes smoothly but often said new players don't last. We vetted the new folks through all my established players before we even sat down with them. Sometimes they were complete unknowns but usually someone knew of them through some friend or acquittance. I don't let people run two characters. Sometimes I do let the players run an NPC companion character temporarily (so I can focus on the foes) but that is it. If a player can't show up his character generally isn't present in my games. If a player is going to be late I will have their character follow the group around and do very little until they show up. As long as they aren't more than 90 minutes late I usually give them full XP. Absent players get no XP for their characters. But they also aren't in any danger either. During 4E I followed the suggestion that even absent players get XP for their characters (which I never had done before or since). It kept them all leveling at the same time and it was nice in that way but some folks started to abuse it. During 4E I also handed out treasure to specific individual characters (which I never had done before or since). It was quite refreshing and a different take. Absolutely no arguing over treasure. But it became boring since in 4E there were certain key qualities you wanted in an item and variety was less important.</p></blockquote><p></p>
[QUOTE="Warunsun, post: 6565999, member: 6688054"] As a DM with a full group (meaning over four players) I would most definitely tell my group if I was adding more players. However, I know my players and I wouldn't add someone to the mix that I felt would cause an issue. We have recruited from outside of our known players too before. Usually this goes smoothly but often said new players don't last. We vetted the new folks through all my established players before we even sat down with them. Sometimes they were complete unknowns but usually someone knew of them through some friend or acquittance. I don't let people run two characters. Sometimes I do let the players run an NPC companion character temporarily (so I can focus on the foes) but that is it. If a player can't show up his character generally isn't present in my games. If a player is going to be late I will have their character follow the group around and do very little until they show up. As long as they aren't more than 90 minutes late I usually give them full XP. Absent players get no XP for their characters. But they also aren't in any danger either. During 4E I followed the suggestion that even absent players get XP for their characters (which I never had done before or since). It kept them all leveling at the same time and it was nice in that way but some folks started to abuse it. During 4E I also handed out treasure to specific individual characters (which I never had done before or since). It was quite refreshing and a different take. Absolutely no arguing over treasure. But it became boring since in 4E there were certain key qualities you wanted in an item and variety was less important. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Having another wizard in the group...does it suck?
Top