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Having another wizard in the group...does it suck?
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<blockquote data-quote="Elf Witch" data-source="post: 6569093" data-attributes="member: 9037"><p>I can't tell how much I disagree with this.</p><p></p><p>A DM should only accept the number of players he and his fellow players feel comfortable with. The basic rule of the game is that everyone at the table should be having fun and as a DM it is not my responsibility to provide a seat for every player who wants to play. At fifty seven years of age I no longer give credence to the geek fallacy that we must accept everyone. Play styles matter as does how many players a DM feels they can successful accommodate at a table. That goes for players as well no player should be forced to play in a game that is not fun just to accommodate another gamer in the hobby. </p><p></p><p>As you said the game is a social interaction and those comes with expectations as well as social contracts agreed to by the DM and the players at the table. As for playing at the pleasure of the DM well let me remind you of something a DM needs players or he might as well be sitting at home writing adventures for himself. And this is coming from someone who staunchly supports DMs because they do the most work in the game. </p><p></p><p>A another player is not always a gift sometimes it is white elephant that you simply don't need. And no it is not always better the more players a DM can accommodate the better I suggest you take a look at the poll here about how many players most DMs feel comfortable about DMing for. I would say from what I am seeing in that poll and my experiece of over thirty years of playing that most DMs seem to be comfortable with an average of six players. </p><p></p><p>And players have a right to fun as well if I join a game I always check with the DM how many players are going to be in it. I will not play in a long running campaign with a lot of players because I hate it and I would rather not play in that style of game. Iv the DM tells me it ill be a large group then I politely explain that I don't enjoy that kind of game and wish them luck. Because another thing I have learned is that no gaming is better than playing in a game that is not fun. </p><p></p><p>As for working on dealing with issue with players you don't get along with that is very naive, sometimes you can't. From my understanding the girl friend in question for example brings out the absolute worst in her boy friend at the table. He is over protective of her gets into fights with the DM if he think she is upset over a ruling always takes her side in any dispute with any other character even if makes no role playing sens that he would do so. </p><p></p><p>. </p><p></p><p>I refuse to even deal with that not with seven players at the table heck not even if I had only two players. Because life is to short to deal with players or DMs who drive you crazy and suck the fun out of the game. I learned long ago the some people in a relationship can't play well together at the table and in the end it will cause the game to self destruct. </p><p></p><p>I am big believer in communication between players and DMs and trying to work out issues so the game an continue but sometimes it is is impossible. And no one should be forced to play in a game with someone they don't like. </p><p></p><p> I have been in the situation over the years where I could not always find a group and you know what it sucks but it is not the responsibility of other gamers to put aside their enjoyment of a game just so I can play. Talk about selfish narcissistic and entitled. </p><p></p><p>Over the years I have introduced many new players to the game and I love it when they become avid gamers but I doubt they would have become avid gamers if I had been miserable as DM and my players unhappy.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 6569093, member: 9037"] I can't tell how much I disagree with this. A DM should only accept the number of players he and his fellow players feel comfortable with. The basic rule of the game is that everyone at the table should be having fun and as a DM it is not my responsibility to provide a seat for every player who wants to play. At fifty seven years of age I no longer give credence to the geek fallacy that we must accept everyone. Play styles matter as does how many players a DM feels they can successful accommodate at a table. That goes for players as well no player should be forced to play in a game that is not fun just to accommodate another gamer in the hobby. As you said the game is a social interaction and those comes with expectations as well as social contracts agreed to by the DM and the players at the table. As for playing at the pleasure of the DM well let me remind you of something a DM needs players or he might as well be sitting at home writing adventures for himself. And this is coming from someone who staunchly supports DMs because they do the most work in the game. A another player is not always a gift sometimes it is white elephant that you simply don't need. And no it is not always better the more players a DM can accommodate the better I suggest you take a look at the poll here about how many players most DMs feel comfortable about DMing for. I would say from what I am seeing in that poll and my experiece of over thirty years of playing that most DMs seem to be comfortable with an average of six players. And players have a right to fun as well if I join a game I always check with the DM how many players are going to be in it. I will not play in a long running campaign with a lot of players because I hate it and I would rather not play in that style of game. Iv the DM tells me it ill be a large group then I politely explain that I don't enjoy that kind of game and wish them luck. Because another thing I have learned is that no gaming is better than playing in a game that is not fun. As for working on dealing with issue with players you don't get along with that is very naive, sometimes you can't. From my understanding the girl friend in question for example brings out the absolute worst in her boy friend at the table. He is over protective of her gets into fights with the DM if he think she is upset over a ruling always takes her side in any dispute with any other character even if makes no role playing sens that he would do so. . I refuse to even deal with that not with seven players at the table heck not even if I had only two players. Because life is to short to deal with players or DMs who drive you crazy and suck the fun out of the game. I learned long ago the some people in a relationship can't play well together at the table and in the end it will cause the game to self destruct. I am big believer in communication between players and DMs and trying to work out issues so the game an continue but sometimes it is is impossible. And no one should be forced to play in a game with someone they don't like. I have been in the situation over the years where I could not always find a group and you know what it sucks but it is not the responsibility of other gamers to put aside their enjoyment of a game just so I can play. Talk about selfish narcissistic and entitled. Over the years I have introduced many new players to the game and I love it when they become avid gamers but I doubt they would have become avid gamers if I had been miserable as DM and my players unhappy. [/QUOTE]
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