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*Pathfinder & Starfinder
Having some trouble with a PC & Deepwarden PrC - SOLVED (and in record time too!!)
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<blockquote data-quote="Nonlethal Force" data-source="post: 3257752" data-attributes="member: 35788"><p>Without having it in front of me, I cannot comment on RAW vs RAI. However, I know that if it ruins the game for the player then the overarching consequences might not be worth it to choose RAW vs. RAI.</p><p></p><p>The solutions to things like this that I prefer is to make an intentional attempt to go away from what I consider D&D's biggest game flaw: XP through combat. Rather than most games in which 80% - 90% of the XP comes through combat, what if only 25% - 30% of XP came through combat. The rest comes through good use of skills, good use of RPing, bonus XP by playing the character true to the character's design/alignment, etc.</p><p></p><p>If the XP gleaned from combat is reduced, the emphasis on combat is also reduced. If the emphasis on combat is reduced, suddenly that super huge AC problem is really only a problem for a smaller portion of the game. In fact, if the percentage of XP that comes through combat is reduced ... many of the powergaming problems go away. Who cares if your character is awesome at only 25% of the game? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>I've honestly found this to be the best solution against powergamers - especially with a group made up of people like yours in which the majority are not combat powergamers. Let combat take a smaller role in the story. If you do, you'll feel that powergamer's character make a lot less of an impact. Who cares if he powergames at what he should be good at if it only involves 25% - 30% of the game? your other three players can shine in the remaining 70% - 75%. In a game of 4 players, shouldn't each person have their places to shine on average about 25% of the time anyway?</p><p></p><p>I'd allow the Deepwarden PrC as RAW. I'd also make it clear that I was changing my DMing style to do a better job at being well-rounded to include XP from combat at a smaller percentage to XP gained through other more story based awards.</p></blockquote><p></p>
[QUOTE="Nonlethal Force, post: 3257752, member: 35788"] Without having it in front of me, I cannot comment on RAW vs RAI. However, I know that if it ruins the game for the player then the overarching consequences might not be worth it to choose RAW vs. RAI. The solutions to things like this that I prefer is to make an intentional attempt to go away from what I consider D&D's biggest game flaw: XP through combat. Rather than most games in which 80% - 90% of the XP comes through combat, what if only 25% - 30% of XP came through combat. The rest comes through good use of skills, good use of RPing, bonus XP by playing the character true to the character's design/alignment, etc. If the XP gleaned from combat is reduced, the emphasis on combat is also reduced. If the emphasis on combat is reduced, suddenly that super huge AC problem is really only a problem for a smaller portion of the game. In fact, if the percentage of XP that comes through combat is reduced ... many of the powergaming problems go away. Who cares if your character is awesome at only 25% of the game? :D I've honestly found this to be the best solution against powergamers - especially with a group made up of people like yours in which the majority are not combat powergamers. Let combat take a smaller role in the story. If you do, you'll feel that powergamer's character make a lot less of an impact. Who cares if he powergames at what he should be good at if it only involves 25% - 30% of the game? your other three players can shine in the remaining 70% - 75%. In a game of 4 players, shouldn't each person have their places to shine on average about 25% of the time anyway? I'd allow the Deepwarden PrC as RAW. I'd also make it clear that I was changing my DMing style to do a better job at being well-rounded to include XP from combat at a smaller percentage to XP gained through other more story based awards. [/QUOTE]
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Having some trouble with a PC & Deepwarden PrC - SOLVED (and in record time too!!)
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