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Having trouble with combat descriptions and NPC dialogue/voices - Help Wanted!
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<blockquote data-quote="devilbat" data-source="post: 2766621" data-attributes="member: 20624"><p>I can't be much help with being descriptive in combat. I feel that there are just too many rounds in the average session to describe. Perhaps if you put the emphasis on describing the final blow, or perhaps only describing attacks that do more then ten points of damage.</p><p></p><p>As far as differentiating the voices of the many NPC's a group will interact with, try adding personality or physical quirks, rather then creating dozens of different accents and tones. For example, when describing a NPC that you want the players to remember, tell them that he looks at each character suspiciously, and then have him look over their and his own shoulder every few seconds. The players will be more interested in his obsession then his accent. </p><p></p><p>Also, get to know the terminology of the npc's that you are portraying. If dealing with pirates, as you mentioned, know the terms that they use. Then it's easy to differntiate them between all other NPC's and changing them up is only a matter of inflection of the voice.</p></blockquote><p></p>
[QUOTE="devilbat, post: 2766621, member: 20624"] I can't be much help with being descriptive in combat. I feel that there are just too many rounds in the average session to describe. Perhaps if you put the emphasis on describing the final blow, or perhaps only describing attacks that do more then ten points of damage. As far as differentiating the voices of the many NPC's a group will interact with, try adding personality or physical quirks, rather then creating dozens of different accents and tones. For example, when describing a NPC that you want the players to remember, tell them that he looks at each character suspiciously, and then have him look over their and his own shoulder every few seconds. The players will be more interested in his obsession then his accent. Also, get to know the terminology of the npc's that you are portraying. If dealing with pirates, as you mentioned, know the terms that they use. Then it's easy to differntiate them between all other NPC's and changing them up is only a matter of inflection of the voice. [/QUOTE]
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Having trouble with combat descriptions and NPC dialogue/voices - Help Wanted!
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