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Having trouble with SKT (SPOILERS)
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<blockquote data-quote="Tony Vargas" data-source="post: 7237441" data-attributes="member: 996"><p>That could be a strike against your campaign, right there.</p><p></p><p> 5e is DM-Empowering and a lot of fun to run, but it does require some effort, prep time or being really on-the-ball as you improv at the table. The times I've tried to run even a simple 5e module 'cold' & off my game have been minor disasters. </p><p>That could be your second strike.</p><p></p><p> Intuitive as that sounds, IMHO/X, 5e's first level or few are really more there nods to old-school - counting arrows and creeping about dungeons and coping with 'real danger' and "don't even name your character until 5th" - than as a training ground for new players. Starting at 3rd works better for that, IMHO. That or the AL policy of coming back from the dead and re-working your character every session until 4th level. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p> Maybe, but I think the above factors may have set you up for a hard time, as it was. Don't be too hard on yourself...</p><p></p><p> Sounds like they have animosity with giants, some past attacks, and this Harshang fellow - and an appointment for some exposition.</p><p> I suppose you could use the Oracle to give them more information and reveal connections or destinies or something of the sort - depending on how far you want to go in 'forcing' things.</p><p></p><p>How are your players handling it? Generally fun? ho-hum? looking frustrated?</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7237441, member: 996"] That could be a strike against your campaign, right there. 5e is DM-Empowering and a lot of fun to run, but it does require some effort, prep time or being really on-the-ball as you improv at the table. The times I've tried to run even a simple 5e module 'cold' & off my game have been minor disasters. That could be your second strike. Intuitive as that sounds, IMHO/X, 5e's first level or few are really more there nods to old-school - counting arrows and creeping about dungeons and coping with 'real danger' and "don't even name your character until 5th" - than as a training ground for new players. Starting at 3rd works better for that, IMHO. That or the AL policy of coming back from the dead and re-working your character every session until 4th level. ;) Maybe, but I think the above factors may have set you up for a hard time, as it was. Don't be too hard on yourself... Sounds like they have animosity with giants, some past attacks, and this Harshang fellow - and an appointment for some exposition. I suppose you could use the Oracle to give them more information and reveal connections or destinies or something of the sort - depending on how far you want to go in 'forcing' things. How are your players handling it? Generally fun? ho-hum? looking frustrated? [/QUOTE]
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