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<blockquote data-quote="MonsterEnvy" data-source="post: 7238250" data-attributes="member: 6706188"><p>Iymirth took advantage of the Ordning being broken yes. By causing Hekatons disappearance. Hekaton's disappearance is one of the main reasons the Giants are causing trouble because Hekaton normally kept them in check. The Ordning being broken made lots of the Giants want to cause trouble to impress their gods. But it's stated that Hekaton still had enough influence and power to keep most of them in check anyway. His disappearance is what allowed them to run wild. </p><p></p><p>The end of the Book says aiding Hekaton and helping him form an alliance with Smallfolk and slaying Iymirth can if you want Impress Annam enough to restore the Ordening. Even if you don't want that Hekaton being back in power will allow him to put most giants in their place again. Stopping their rampages. </p><p></p><p></p><p>Nightstone is an example of a giant attack. Does it have a ton to do with the plot no. It's just showing the influence of what the Giants being out of control does. Whats the Mcguffin? </p><p>Nightstone is just the adventure being kicked off. After you get to Triboar, Brynn Shanar or Goldenfields you are given sidequests, you are right they don't have much to do with the plot. But they are just sidequests. Lots of stuff including Tomb of Annihilation which you loved has sidequests and extra content. </p><p></p><p>How are Harshnag and the Oracle a deus ex machina. Lots of plots including as mentioned Tomb of Annihilation feature the same thing. Artus Cimber from Tomb wants to visit an Oracle that can show you to your destination. Stuff like Oracles exist in the Forgotten Realms and Harshnag is an established character. Divination the spell does not reveal as much as the Oracle. Cause the characters don't know anything that they can use the spell to find out. Divination also only allows questions about events that will happen with in seven days and can be increasingly vague until useless when cast repeatedly.</p><p></p><p>You go to a Giant Lord to get their Conch which Teleports you to Maelstrom. Which the Party is not capable of getting to on their own as it's at the bottom of the Ocean. Neither of those things are pointless. You don't have to have a battle with the Storm Giant sisters there. Going there in no way forces you to get into a fight with them. </p><p></p><p>When you rescue Hekaton he wants to go and kill Iymirth cause she killed his wife and trapped him yes. Which has a lot to do with the why the giants are causing havoc most of them only acted cause he was out of the way. Hekaton now wants Vengence. So you can help him with Iymirth for a reward. The Adventure says they don't have to team up with Hekaton to go after Iymirth he just requests it as a final job for them.</p><p></p><p></p><p></p><p>With what I just posted I think the PC's do a lot that matters. And name some more deus ex machina.</p></blockquote><p></p>
[QUOTE="MonsterEnvy, post: 7238250, member: 6706188"] Iymirth took advantage of the Ordning being broken yes. By causing Hekatons disappearance. Hekaton's disappearance is one of the main reasons the Giants are causing trouble because Hekaton normally kept them in check. The Ordning being broken made lots of the Giants want to cause trouble to impress their gods. But it's stated that Hekaton still had enough influence and power to keep most of them in check anyway. His disappearance is what allowed them to run wild. The end of the Book says aiding Hekaton and helping him form an alliance with Smallfolk and slaying Iymirth can if you want Impress Annam enough to restore the Ordening. Even if you don't want that Hekaton being back in power will allow him to put most giants in their place again. Stopping their rampages. Nightstone is an example of a giant attack. Does it have a ton to do with the plot no. It's just showing the influence of what the Giants being out of control does. Whats the Mcguffin? Nightstone is just the adventure being kicked off. After you get to Triboar, Brynn Shanar or Goldenfields you are given sidequests, you are right they don't have much to do with the plot. But they are just sidequests. Lots of stuff including Tomb of Annihilation which you loved has sidequests and extra content. How are Harshnag and the Oracle a deus ex machina. Lots of plots including as mentioned Tomb of Annihilation feature the same thing. Artus Cimber from Tomb wants to visit an Oracle that can show you to your destination. Stuff like Oracles exist in the Forgotten Realms and Harshnag is an established character. Divination the spell does not reveal as much as the Oracle. Cause the characters don't know anything that they can use the spell to find out. Divination also only allows questions about events that will happen with in seven days and can be increasingly vague until useless when cast repeatedly. You go to a Giant Lord to get their Conch which Teleports you to Maelstrom. Which the Party is not capable of getting to on their own as it's at the bottom of the Ocean. Neither of those things are pointless. You don't have to have a battle with the Storm Giant sisters there. Going there in no way forces you to get into a fight with them. When you rescue Hekaton he wants to go and kill Iymirth cause she killed his wife and trapped him yes. Which has a lot to do with the why the giants are causing havoc most of them only acted cause he was out of the way. Hekaton now wants Vengence. So you can help him with Iymirth for a reward. The Adventure says they don't have to team up with Hekaton to go after Iymirth he just requests it as a final job for them. With what I just posted I think the PC's do a lot that matters. And name some more deus ex machina. [/QUOTE]
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