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Having your players roll their stats
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<blockquote data-quote="humble minion" data-source="post: 9004545" data-attributes="member: 5948"><p>Standard array was around in 3e I'm pretty sure. If it showed up before that, I'm not aware of it.</p><p></p><p>I haven't done point buy for a long time, it's normally some sort of rolling method with a floor or insurance against very bad results. Currently in two campaigns, one did 4d6 drop lowest rerolling 1s, the other did 3d6 + 3 capped at 18. Neither campaign has thrown up any wildly overpowered or underpowered PCs though, so it's a bit hard to know how things would have gone in an extreme case. </p><p></p><p>We've had two PCs roll a bit under averages, by which i mean nothing over 15. You really do notice the in-combat difference there when you're in a party with a barbarian with starting Str 20, it's very hard to be effective by comparison. Both (one of them is my PC) have largely structured themselves as support or skills-based characters to compensate for their relative lack of combat effectiveness. One is an alchemist artificer focused on buffing, the other is a arcane trickster rogue who spent his feats on getting All The Proficiencies and is really cleaning up now that he got Reliable Talent.</p></blockquote><p></p>
[QUOTE="humble minion, post: 9004545, member: 5948"] Standard array was around in 3e I'm pretty sure. If it showed up before that, I'm not aware of it. I haven't done point buy for a long time, it's normally some sort of rolling method with a floor or insurance against very bad results. Currently in two campaigns, one did 4d6 drop lowest rerolling 1s, the other did 3d6 + 3 capped at 18. Neither campaign has thrown up any wildly overpowered or underpowered PCs though, so it's a bit hard to know how things would have gone in an extreme case. We've had two PCs roll a bit under averages, by which i mean nothing over 15. You really do notice the in-combat difference there when you're in a party with a barbarian with starting Str 20, it's very hard to be effective by comparison. Both (one of them is my PC) have largely structured themselves as support or skills-based characters to compensate for their relative lack of combat effectiveness. One is an alchemist artificer focused on buffing, the other is a arcane trickster rogue who spent his feats on getting All The Proficiencies and is really cleaning up now that he got Reliable Talent. [/QUOTE]
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Having your players roll their stats
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