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Hawaiian Flavor type game?
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<blockquote data-quote="Kankichi" data-source="post: 2456426" data-attributes="member: 11319"><p>I'm not quite sure how I can contribute to this project.</p><p></p><p>I do know that mana was very important aspect of Hawaiian life. Great chiefs and other personages were said to have a large quantity of it. So valued was their mana that it could "rub" off a little to those around them, but it was also found in their bones. When important figures died their bones were often hidden away to prevent their mana from being used by others. </p><p></p><p>Perhaps a mana mechanic that is given to all PC's that scales upward with level. Not sure what kind of effect this might mean. Perhaps it would simply be a new name for using hero points or action points or what have you. </p><p></p><p>Also in regards to deities, the ancient religion was animist. In Hawaii, there were four main gods. However, the only creation mythology does not involve them. Not sure why. Pele, the goddess of fire, is said to have made each of the islands and moved for one reason or other, which created the chain of islands. The other involves Maui, a demi-god, who fished the islands out with a magic hook. It was said that it would have been a large island/continent, but one of the paddlers in the canoe that Maui was fishing in looked back when they had been told not to and only the islands that are seen today are the result. In addition to the main gods, there were minor aspects of each god and family gods as well. </p><p></p><p>In terms of social structure, I am not sure how strict you wish to follow it. In polynesia, versus social structure in melanesia or micronesia, a more hierarchical structure existed with a rigid caste system as has been said above. There did not seem much in the way of mingling between castes, especially when the difference in status was greater. If a chief or kahuna was so high in status, they could not even be looked upon. Similar, I suppose to the emperor of Japan. So I'm not sure how strictly one would want to follow this in the game. The caste system was similar to the Indian caste system. </p><p></p><p>Spirits can be a tricky thing. Like those around the world, they could be benevolent, although in my general recollection they all seem to have more nefarious purposes. A pond that would never drain and was colored in blood. Or the night watchers, dead warriors who walked upon a set track that would drag the living into death if they were caught. If you could feign being an animal, usually by urinating on oneself, you could avoid capture. </p><p></p><p>I know there's more, but I need to dig through some books I have somewhere. Hope this helps some.</p></blockquote><p></p>
[QUOTE="Kankichi, post: 2456426, member: 11319"] I'm not quite sure how I can contribute to this project. I do know that mana was very important aspect of Hawaiian life. Great chiefs and other personages were said to have a large quantity of it. So valued was their mana that it could "rub" off a little to those around them, but it was also found in their bones. When important figures died their bones were often hidden away to prevent their mana from being used by others. Perhaps a mana mechanic that is given to all PC's that scales upward with level. Not sure what kind of effect this might mean. Perhaps it would simply be a new name for using hero points or action points or what have you. Also in regards to deities, the ancient religion was animist. In Hawaii, there were four main gods. However, the only creation mythology does not involve them. Not sure why. Pele, the goddess of fire, is said to have made each of the islands and moved for one reason or other, which created the chain of islands. The other involves Maui, a demi-god, who fished the islands out with a magic hook. It was said that it would have been a large island/continent, but one of the paddlers in the canoe that Maui was fishing in looked back when they had been told not to and only the islands that are seen today are the result. In addition to the main gods, there were minor aspects of each god and family gods as well. In terms of social structure, I am not sure how strict you wish to follow it. In polynesia, versus social structure in melanesia or micronesia, a more hierarchical structure existed with a rigid caste system as has been said above. There did not seem much in the way of mingling between castes, especially when the difference in status was greater. If a chief or kahuna was so high in status, they could not even be looked upon. Similar, I suppose to the emperor of Japan. So I'm not sure how strictly one would want to follow this in the game. The caste system was similar to the Indian caste system. Spirits can be a tricky thing. Like those around the world, they could be benevolent, although in my general recollection they all seem to have more nefarious purposes. A pond that would never drain and was colored in blood. Or the night watchers, dead warriors who walked upon a set track that would drag the living into death if they were caught. If you could feign being an animal, usually by urinating on oneself, you could avoid capture. I know there's more, but I need to dig through some books I have somewhere. Hope this helps some. [/QUOTE]
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