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Hawaiian Flavor type game?
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<blockquote data-quote="Turanil" data-source="post: 2459828" data-attributes="member: 9646"><p>I have downloaded this French game about Tahiti legends, and I have a book with many anecdotes and stories about Tahiti legends, mysticism, etc. I will read them both and write down everything that looks interesting.</p><p></p><p>My opinion is that we will have to come up with Polynesian names and short background descriptions for the character classes. Names like bard and druid (celtic like), cleric (western priest), monk (Shaolin-like) are indeed totally inappropriate. We need Polynesian-sounding names for them, that probably won't be accurate but should be okay for a d20 fantasy game. Something like Kahuna for druid and Tuhuna for cleric, etc. Then, barbarian will have to be renamed likewise, and also maybe others. Nonetheless, I prefer to let you choose what you seem to be the most relevant names.</p><p></p><p>In fact I envision a whole lot of new classes, but instead of creating everything anew I was considering writing variants in the same format as Unearthed Arcana. Note that since Unearthed Arcana is OGC, I think that many variants can be directly copied:</p><p>- Barbarian: no raging barbarian I guess, but "totem warriors" (p.48 totem barbarian).</p><p>- Bard: divine bard variant (p.50).</p><p>- Cleric: martial existing cleric probably inapprorpiate, so use Cloistered Cleric variant (p.50) with approrpiate selection of skills.</p><p>- Fighter: no heavy armor I guess, so new variant based on the Thug variant (p.51)</p><p>- Rogue: no urban rogue obviously (no open-locks, etc.), but wilderness rogue variant (p.56).</p><p>ETC.</p><p></p><p>Prestige Classes: I have absolutely no idea. My suggestion is that if there are archetypal Polynesian characters (Maybe a leader of men and chieftain for example), to describe them and then see if existing classes could fit, and probably tweak one or two. I suggest we have guidelines indicating how the core prestige classes may fit or not, plus we have one or two (no more) original prestige classes. But they really need to be emblematic of the Polynesian world (such as maybe a sailor with seer abilities to find his way across the ocean?).</p></blockquote><p></p>
[QUOTE="Turanil, post: 2459828, member: 9646"] I have downloaded this French game about Tahiti legends, and I have a book with many anecdotes and stories about Tahiti legends, mysticism, etc. I will read them both and write down everything that looks interesting. My opinion is that we will have to come up with Polynesian names and short background descriptions for the character classes. Names like bard and druid (celtic like), cleric (western priest), monk (Shaolin-like) are indeed totally inappropriate. We need Polynesian-sounding names for them, that probably won't be accurate but should be okay for a d20 fantasy game. Something like Kahuna for druid and Tuhuna for cleric, etc. Then, barbarian will have to be renamed likewise, and also maybe others. Nonetheless, I prefer to let you choose what you seem to be the most relevant names. In fact I envision a whole lot of new classes, but instead of creating everything anew I was considering writing variants in the same format as Unearthed Arcana. Note that since Unearthed Arcana is OGC, I think that many variants can be directly copied: - Barbarian: no raging barbarian I guess, but "totem warriors" (p.48 totem barbarian). - Bard: divine bard variant (p.50). - Cleric: martial existing cleric probably inapprorpiate, so use Cloistered Cleric variant (p.50) with approrpiate selection of skills. - Fighter: no heavy armor I guess, so new variant based on the Thug variant (p.51) - Rogue: no urban rogue obviously (no open-locks, etc.), but wilderness rogue variant (p.56). ETC. Prestige Classes: I have absolutely no idea. My suggestion is that if there are archetypal Polynesian characters (Maybe a leader of men and chieftain for example), to describe them and then see if existing classes could fit, and probably tweak one or two. I suggest we have guidelines indicating how the core prestige classes may fit or not, plus we have one or two (no more) original prestige classes. But they really need to be emblematic of the Polynesian world (such as maybe a sailor with seer abilities to find his way across the ocean?). [/QUOTE]
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