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<blockquote data-quote="Turanil" data-source="post: 2460729" data-attributes="member: 9646"><p>I have a question concerning -- well how to say that -- modern sensibilities and what is really useful to a D&D game.</p><p></p><p>So: I am reading the <em>Legendes Tahitiennes</em> game and collecting the info in it (that I will turn into an English summarized text). There are several aspects of the ancient Tahitian society that our modern culture would frown upon. Some of them, I guess, should be kept as they add to a D&D game; but others I would like to know if we rather deliberately forget about them in describing a d20 Polynesian-fantasy setting. Examples:</p><p></p><p>-- <em>Slaves (from war) are kept to be sacrificed to the gods</em>. Obviously we can keep that as an interesting and much traditional plot device of D&D games.</p><p>-- <em>Polynesian societies (at least in Tahiti) allow great sexual freedom</em>. This aspect, IMO, certainly brings nothing to the game, so we can probably forget to mention it. </p><p>-- <em>Ariori (bards) have total sexual freedom but are forbidden to sire children, so when they do the babies are killed.</em>. As above, I think it doesn't bring anything to the game and could be forgotten.</p><p>-- <em>Except for noble women, all women are considered inferior to men</em>. We can certainly tell that Polynesian women traditionally won't be warriors, fishers, etc., but I don't see it a good idea to make them socially inferior and subject to many taboos.</p><p></p><p>So: what do you think?</p></blockquote><p></p>
[QUOTE="Turanil, post: 2460729, member: 9646"] I have a question concerning -- well how to say that -- modern sensibilities and what is really useful to a D&D game. So: I am reading the [I]Legendes Tahitiennes[/I] game and collecting the info in it (that I will turn into an English summarized text). There are several aspects of the ancient Tahitian society that our modern culture would frown upon. Some of them, I guess, should be kept as they add to a D&D game; but others I would like to know if we rather deliberately forget about them in describing a d20 Polynesian-fantasy setting. Examples: -- [I]Slaves (from war) are kept to be sacrificed to the gods[/I]. Obviously we can keep that as an interesting and much traditional plot device of D&D games. -- [I]Polynesian societies (at least in Tahiti) allow great sexual freedom[/I]. This aspect, IMO, certainly brings nothing to the game, so we can probably forget to mention it. -- [I]Ariori (bards) have total sexual freedom but are forbidden to sire children, so when they do the babies are killed.[/I]. As above, I think it doesn't bring anything to the game and could be forgotten. -- [I]Except for noble women, all women are considered inferior to men[/I]. We can certainly tell that Polynesian women traditionally won't be warriors, fishers, etc., but I don't see it a good idea to make them socially inferior and subject to many taboos. So: what do you think? [/QUOTE]
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