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Hawaiian Flavor type game?
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<blockquote data-quote="Turanil" data-source="post: 2465564" data-attributes="member: 9646"><p>Well, for what I have seen on these boards, having a campaign that only uses the three UA generic classes is almost never used by DMs and players who overall seem to have a dislike for it.</p><p></p><p>I think we can take inspiration from this article, but we will have to rewrite different and bring modifications because of copyrights. </p><p></p><p>Well, as Tonguez said, this is D&D and I think it would be great to add fantastical races to the setting. A race of little black people who live in the mountains, and who are known to practice sorcery (druids would probably fit for them), and of course sea-elves.</p><p></p><p>Looks good to me. We nonetheless need flavor text / background descriptions for each of them, although there is probably no need to make it the length and detail of background descriptions of the PHB.</p><p></p><p>I was thinking modeling the fighter on a UA variant that gets light armor but 4 skill points per level plus a bonus feat. Lets have the bonus feat be a +2 dodge bonus to AC when fighting naked.</p><p></p><p>I suggest the Divine bard variant from UA. Genealogists? I believed they were not the same as those wandering bards called Arioi (at least from what I do read in Legendes of Tahiti netbook).</p><p></p><p><u>Clerics</u>: for physical/warlike deities. They are limited to light armor but gain 4 skill points per level instead of 2. <u>Cloistered Clerics</u>: for sage typs, and priests of peaceful deities.</p><p></p><p>I suggest the druid class being a sort of mistrust spellcaster who is found primarily among non-human races (see elves and menehune). Yet, outcasts humans sometimes take this class. Then, some of them eventually get the Runuku/Makoi prestige class of evil sorcerer. This would fit the concept of sorcerers in a world where arcane magic doesn't exist. Also, it would be clear that the class, despite being available, would not belong to the regular social structure of the Polynesian society.</p><p></p><p>I would like to include both classes. Monks renamed as Lua Warriors, with an appropriate background description, and maybe a few modifications (UA presents some). They would be rare however. </p><p></p><p>On the other hand, while I think the Psychic Warrior doesn't fit for the Lua (as described in the article), I am wondering if it would not fit for nobles supposed to be blessed with a lot of Mana? </p><p></p><p>I have read people (here on Enworld) saying the UA expert is weak to play (so DMG expert npc is even worse). So, what about the Expert class from UA that in addition gets spell progression as paladins/rangers?</p><p></p><p></p><p>If you agree with the above, I propose to work on all of this (although not during this week and the next, as RL is catching up with me).</p></blockquote><p></p>
[QUOTE="Turanil, post: 2465564, member: 9646"] Well, for what I have seen on these boards, having a campaign that only uses the three UA generic classes is almost never used by DMs and players who overall seem to have a dislike for it. I think we can take inspiration from this article, but we will have to rewrite different and bring modifications because of copyrights. Well, as Tonguez said, this is D&D and I think it would be great to add fantastical races to the setting. A race of little black people who live in the mountains, and who are known to practice sorcery (druids would probably fit for them), and of course sea-elves. Looks good to me. We nonetheless need flavor text / background descriptions for each of them, although there is probably no need to make it the length and detail of background descriptions of the PHB. I was thinking modeling the fighter on a UA variant that gets light armor but 4 skill points per level plus a bonus feat. Lets have the bonus feat be a +2 dodge bonus to AC when fighting naked. I suggest the Divine bard variant from UA. Genealogists? I believed they were not the same as those wandering bards called Arioi (at least from what I do read in Legendes of Tahiti netbook). [u]Clerics[/u]: for physical/warlike deities. They are limited to light armor but gain 4 skill points per level instead of 2. [u]Cloistered Clerics[/u]: for sage typs, and priests of peaceful deities. I suggest the druid class being a sort of mistrust spellcaster who is found primarily among non-human races (see elves and menehune). Yet, outcasts humans sometimes take this class. Then, some of them eventually get the Runuku/Makoi prestige class of evil sorcerer. This would fit the concept of sorcerers in a world where arcane magic doesn't exist. Also, it would be clear that the class, despite being available, would not belong to the regular social structure of the Polynesian society. I would like to include both classes. Monks renamed as Lua Warriors, with an appropriate background description, and maybe a few modifications (UA presents some). They would be rare however. On the other hand, while I think the Psychic Warrior doesn't fit for the Lua (as described in the article), I am wondering if it would not fit for nobles supposed to be blessed with a lot of Mana? I have read people (here on Enworld) saying the UA expert is weak to play (so DMG expert npc is even worse). So, what about the Expert class from UA that in addition gets spell progression as paladins/rangers? If you agree with the above, I propose to work on all of this (although not during this week and the next, as RL is catching up with me). [/QUOTE]
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