Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Heal check in combat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="moxcamel" data-source="post: 5444855" data-attributes="member: 67954"><p>As the DM, it's completely within your rights to rule it any way that makes the most sense to you.</p><p></p><p>But from a gameplay perspective, having it generate an AoO doesn't really seem to put a tick in the "fun" column imho. Your party has just had a character drop--not exactly fun, but it does create tension which is good. Another character gives up a full action (and possibly a move action) to run over to provide healing. Not really fun, as it doesn't really contribute to the action at hand, but still generates long-term benefits. But the AoO? It's kind of a punishment for doing the right thing. Especially when you consider that if a PC has dropped then it means the fight isn't going well already. The person doing the Heal might not have hit points to spare, which is a terrible choice to have to make--do I try to Heal at the risk of both of us dropping?</p><p></p><p>I don't think it's a deal breaker either way, but I could see it being one of those house rules that kinda puts a damper on things.</p></blockquote><p></p>
[QUOTE="moxcamel, post: 5444855, member: 67954"] As the DM, it's completely within your rights to rule it any way that makes the most sense to you. But from a gameplay perspective, having it generate an AoO doesn't really seem to put a tick in the "fun" column imho. Your party has just had a character drop--not exactly fun, but it does create tension which is good. Another character gives up a full action (and possibly a move action) to run over to provide healing. Not really fun, as it doesn't really contribute to the action at hand, but still generates long-term benefits. But the AoO? It's kind of a punishment for doing the right thing. Especially when you consider that if a PC has dropped then it means the fight isn't going well already. The person doing the Heal might not have hit points to spare, which is a terrible choice to have to make--do I try to Heal at the risk of both of us dropping? I don't think it's a deal breaker either way, but I could see it being one of those house rules that kinda puts a damper on things. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Heal check in combat
Top