Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Heal rate options and adventuring days
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 6022443" data-attributes="member: 996"><p>I agree that they're closely related, since both are about recovering resources.</p><p></p><p>Healing determines how quickly you recover hps or HD. The 'length of the adventuring day' determines how quickly you recover daily powers - which include healing spells. So, alike in kind (both resource recovery) and inextricably linked (because recovering healing spells speeds healing).</p><p></p><p>The simplest thing to do would simply to put all resource recovery on one dial. If it takes a 6-hour rest to re-memorize spells and re-set other 'daillies,' then 6hrs also restores all hps. If it takes weeks to heal, it takes weeks in your wizard's library to re-memorize spells or weeks of purification and prayer to recover clerical spells or weeks of ale & wenching to get your Barbarian's rage back on tap. </p><p></p><p>I think the desire for slower healing is mostly a desire for slower /natural/ healing for the sake of 'realism.' That's the way healing always worked before: natural healing was a very slow, and you might be forced to use it at very low levels, but healing was primarily the responsibility of the Cleric (or other caster, or Rogue with UMD and WoCLW). 5e is headed back that way, the 'dial' allows you to push it back farther.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6022443, member: 996"] I agree that they're closely related, since both are about recovering resources. Healing determines how quickly you recover hps or HD. The 'length of the adventuring day' determines how quickly you recover daily powers - which include healing spells. So, alike in kind (both resource recovery) and inextricably linked (because recovering healing spells speeds healing). The simplest thing to do would simply to put all resource recovery on one dial. If it takes a 6-hour rest to re-memorize spells and re-set other 'daillies,' then 6hrs also restores all hps. If it takes weeks to heal, it takes weeks in your wizard's library to re-memorize spells or weeks of purification and prayer to recover clerical spells or weeks of ale & wenching to get your Barbarian's rage back on tap. I think the desire for slower healing is mostly a desire for slower /natural/ healing for the sake of 'realism.' That's the way healing always worked before: natural healing was a very slow, and you might be forced to use it at very low levels, but healing was primarily the responsibility of the Cleric (or other caster, or Rogue with UMD and WoCLW). 5e is headed back that way, the 'dial' allows you to push it back farther. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Heal rate options and adventuring days
Top